|This article is a stub. Why don't you help out by expanding it?|
The Zorbfloater is the upgraded version of the Zorbtrotter created when infused by a Nanofiber Sync. While mostly unchanged, they trade off the ability to create vacuum spheres for increased resistance to enemy fire and rapid health regeneration.
What makes the Zorbfloater truly amazing, though, is that their upgraded wind manipulation apparatus are strong enough to lift most, if not all, vehicles into the air and draw it towards them!
When the Zorbtrotter completes his training and is awarded with the Nanofiber Sync, he replaces his ability to temporarily create a shield, with one that he passively uses all the time: an ability to use a handful of nanites within his wind orb for a quick emergency regeneration. Whenever a Zorbfloater is under attack, these nanites will continuously try to reduce the negative consequences of combat and repair the damages to his suit or heal the wounds on his body. Maintaining this sphere while moving is a somewhat challenging task, thus Zorbfloaters are on their own not as fast as their original form.
While the Zorbfloater's primary weapon does not change and he remains lethal to troops, upon the sync they gain the ability to lift lighter vehicles into the air, so that their allies' anti-aircraft weapons can target and fire at them. These vehicles will be brought closer to a Zorbfloater, dropped nearby and, if they hit other units or obstacles because of the fall, will be destroyed in the process.'
Behind the scenes
- The Zorbfloater's ingame appearance is based on the Rocketeer.