Mental Omega Wiki
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  • Version 3.3.6 
    • Demolition Trucks in the reinforcements have been replaced with old M.A.D. Tanks, some statements related to the separatists have been added.
    • Parts of the briefing content have been rewritten, mentions about former "ROC Rebels" are replaced by "separatists".
    • Obtaining other Engineers before taking ownership of the Mine Entrance will no longer cause mission failure due to bridge repair.
    • Changed color of M.A.D. Tanks from Yellow to Lime before handing over to player.
    • Adjusted starting credits: +1000 on Casual (15000 to 16000), -2000 on Mental (10000 to 8000).
  • Version 3.3.5 
    • Updated layout, synchronized with The Lunatic.
    • Adjusted various difficulty settings.
    • Removed neutral Dogs to avoid confusion with Attack Dogs.
    • Armadillo are replaced by Borillos.
    • Color of mind-controlled rebel units are changed to Brown, Demolition Trucks' color before handing over to player is Yellow.
    • Player can still train infantry normally even if they have captured Barracks and lost Mine Shaft.
    • Player will receive a warning message if they approach rebels before liberating them.
    • Removed the barrels next to the Field Bureau and Ore Refinery to prevent player from accidentally blowing them up.
    • Rebels' Rhino Tanks and Scud Launchers are changed to old Heavy Tanks and old V3 Launchers respectively, removed Tigr APCs, added a Mammoth Tanks; Zephyr Artilleries are replaced with old Artillery units.
    • Early capture of the Psychic Beacon will no longer cause other events to occur that should not have occurred.
    • Advanced-level production bonus added (0.5x for infantry, 0.65x for vehicle).
    • Added 2 Halftracks to the vehicle group next to the initial position, and correspondingly added 2 Hijackers.
    • Vehicles that need to be stolen will no longer automatically attack other uncaptured ones.
    • Added several Oil Derricks and a Tech Hospital to the map.
    • Number of Desolators at Mine Shaft has been reduced from 4 to 3.
    • Beacon's countdown now vary based on difficulty.
    • Enemy will now repair buildings.
    • Adjusted the easter egg.
  • Version 3.3.0 
    • Made adjustments to accommodate version 3.3.
  • Version 3.0 Added.
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