The Warp Circuit is a type of device that the Allied Nations installed in their pocket dimension for controlling gate systems.
Overview[]
Warp Circuits serve as a puzzle obstacle. A certain condition must be met to open a gate and proceed into the mission.
The first Warp Circuit puzzle involves two grids. The Warp Circuits of both grids must be made symmetrical to complete the puzzle.
The second Warp Circuit puzzle involves only one grid. The Warp Circuits must all be shut down to complete the puzzle. The catch is that all Warp Circuits in this grid are linked. If a Warp Circuit is altered, the adjacent Warp Circuits will be altered as well.
Appearances[]
Act Two[]
- Warp Circuits only appear in Babel's Stage V. Three batches of them are used to control various gates during the Infiltrators' way to the Paradox Conductors.