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The Wallbuster is a Chinese support power available from the Atomheart. It is a ballistic missile designed by Yunru herself, utilizing seismic technology based from her Earth Breaker device (and Hammer Defenses to some extent). Launched from the Atomheart towards a target location, the missile generates a powerful earthquake upon impact, causing walls to instantly crumble and defenses to be severely damaged or outright destroyed.

However, the Wallbuster missile deals little to no damage against anything else, rendering it almost useless against infantry, vehicles and base structures.

One-hit targets[]

The Wallbuster will destroy the following defenses at full health in one hit. Defenses marked by an asterisk (*) will remain intact once they are upgraded.

At the edge[]

At the impact point[]

Wallbuster is surprisingly ineffective against EMP Mines, Genomines and M.A.D. Mines.

AI behavior[]

On most occasions, the AI will use Wallbuster similar to how they use superweapons, so they will target the following structures, assuming they are not cloaked. These are ordered according to priority:

If all these does not exist, it will target airfields, base defenses, then finally units.

In Dance of Blood however, Chinese AIs will target the player's defenses with Wallbusters.

Appearances[]

The Wallbuster is an excellent tool for breaking through the enemy defense lines.
—Foehn intel during Operation: Kill the Messenger

Act Two[]

  • The Wallbuster debuts in Power Hunger, which is used by the Chinese enemies.
  • In Fatal Impact, using Wallbuster to break enemy defenses and large amount of Tech Concrete Fortresses is emphasized by intel. In this mission, Wallbuster will deal more damage against Tech Concrete Fortresses, destroying them in one shot.

Origins[]

Challenges[]

Behind the scenes[]

See also[]