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The Tech Reinforcement Pad is a neutral structure that, when captured by an Engineer, automatically provides the owner with a constant flow of reinforcements.
Official description[]
Tech Reinforcement Pad is a unique strategic building, which, once captured, will provide you with additional armored forces through a paradrop every few minutes. Unlike the Airfield, the delivery of reinforcements is automatic and free, but will only happen near the Reinforcement Pad itself.[1]
Overview[]
The Tech Airfield provides the following support power:
Support power | Description |
---|---|
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Type: Reinforcement Power Recharge Time: 5:00 Periodically deploys basic vehicles near the Tech Reinforcement Pad Deployed automatically. |
If captured by Epsilon, the Tech Reinforcement Pad produces $1150-$1225 worth of units per 5 minutes, which is slightly more than two Tech Oil Derricks if sent to a Grinder.
The units delivered by the reinforcement and its size varies depending on the owner's faction and subfaction:
Allies[]
- Robot Tank x2
Stryker IFV x1
Bulldog Tank x1
Archon AMC x1
Cavalier Tank x1
Tsurugi x1
Kappa Tank x1
Soviet[]
- Terror Drone x2
Tigr APC x1
Rhino Tank x1
Halftrack x1
Jaguar Tank x1
Qilin Tank x1
Epsilon[]
- Stinger x2
- Gatling Tank x1
Lasher Tank x1
Mantis Tank x1
Opus Tank x1
Foehn[]
- Teratorn x1
- Jackal Racer x1
Cyclops Walker x1
Draco Tank x1
Bison Tank x1
Infantry Only[]
In Infantry Only, the reinforcements consists of the following instead:
GI x6, Guardian GI x2
Conscript x8, Flak Trooper x4
Initiate x6, Archer x2
Knightframe x3, Lancer x1
AI behavior[]
Though the AI is able to capture Tech Reinforcement Pads, any vehicle reinforcements will remain idle until they are attacked by an enemy.
Appearances[]
The Tech Reinforcement Pad first appears in late Act One missions. Unlike most tech buildings, the Tech Reinforcement Pad is initially found neutral rather than initially owned by the enemy.
Regardless if playing on the campaign or on skirmish, only one Tech Reinforcement Pad can appear in the map in most cases.
Act Two[]
- In Machinehead, there's a Tech Reinforcement Pad in the Chinese outpost near the starting position. If captured before the first four Hammer Defenses are destroyed, it will revert to neutral control after battlefield control is hacked and the Revolt's reinforcements arrive. If recaptured, it will eventually be targeted by a Missile Strike which will inevitably destroy it.
- In Withershins, enemy has 4 Reinforcement Pads around the central square, to deploy specific batch of reinforcements periodically. The player cannot capture these Reinforcement Pads, but destroying these will allow the player to manually deploy chrono armored reinforcements at sites of destroyed pads.
Special Ops[]
- In Digital Demon, Robot Tank deployed through the Reinforcement is replaced by Humvee, as Robot Tank is not fully operational for combat yet. Same setting is set in Co-Op mission Impersonal War too.
Behind the scenes[]
- In 3.3.2, Tech Reinforcement Pads were replaced by Tech Maintenance Centers in Infantry Only.