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The Tech Ore Refinery is a neutral structure that processes ore and gems deposited by miners into cash.

Official description[]

In places where neither a Tech Base Expansion Post is available nor is an MCV relocation possible, you might sometimes find Tech Ore Refineries to capture. These buildings act as remote resource destinations for your miners. Additional security measures prevent agents from entering them to steal your money.[1]

Overview[]

The Tech Ore Refinery is functionally identical to the standard ones, providing needed access points for miners to dump ore and gems, giving commanders a potentially steady income, depending on their distance to the resource fields. Being already placed on the map and only requiring to be captured by an Engineer (whose cost is $300), the Tech Ore Refinery's net cost is half as much as that of normal Refineries (which is $600 once the cost of the accompanying miner is subtracted).

Unlike regular Ore Refineries, the Tech Ore Refinery cannot be used to expand the owner's base further, which means base defenses cannot be constructed near one.

Appearances[]

The Tech Ore Refinery is a common structure in campaign missions, and they always appear near ore patches. Occasionally, empty ore miners can be found near these structures that can be captured by Engineers, allowing the player to begin mining operations immediately without needing to build additional ore miners.

Behind the scenes[]

  • Tech Ore Refineries in 3.0 missions were extensively replaced by enemy faction counterpart in version 3.3.0, and only the one in Downfall was kept; On skirmish maps with neutral Refineries (like Sea of Isolation), they were one of the four standard varieties; This was due to a previously existed bug[2], and this phenomenon did not change until Version 3.3.3 released.
  • The artwork of the Tech Ore Refinery is a public asset and can be used by other modders. The link can be found here.

Trivia[]

  • The design of the Tech Ore Refinery strongly resembles the Ore Refinery from Red Alert 1. This implies they could be abandoned wartime refineries upgraded by companies, or built using an improved version of the military design.

See also[]

References[]

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