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The Tech Airfield is a neutral structure that can house up to four jet aircraft and provides its owner with paratroopers when captured by an Engineer.

Official description

Capturing a Tech Airfield grants access to paradrop reinforcements, which compose of the factions' basic anti-personnel and anti-armor infantry. Additionally, the building can house and reload up to 4 jet units.[1]

Overview

For a detailed list of changes from the original game, click here.

The Tech Airfield provides the following support power:

Support power Description
Paraicon.png
Type: Reinforcement Power
Cost: $1200
Recharge Time: 7:30

Deploys basic infantry to the battlefield

Left-click icon then left-click on target location (cannot be targeted on water).

Each Tech Airfield has a landing strip which allows up to four aircraft to land and reload their weapons on it. However, it is not possible to build aircraft with a Tech Airfield alone without an Air Force Command Headquarters, Airbase or Aerodome, and neither can it substitute for these buildings in the tech tree.

The paradropped soldiers depends on the faction:

AI behavior

The AI will use Paradrop to target a clear space close to the center of the enemy base. If all enemies are defeated, the AI will target their own base, with the same circumstances. 

Behind the scenes

  • In version 3.0, the Tech Airfield was known as the Tech Airport, which used the model from the original game and cannot store jets.
  • During development for 3.3, there were plans for adding faction-exclusive aircraft once a Tech Airfield was captured which were the Nighthawk for the Allies, the Hailfox for the Soviets (now called the Foxtrot), and the Blight for Epsilon (now called the Dybbuk-Attacker).[2] This was eventually scrapped after the Soviets and Epsilon got their own airfields.

See also

External links

References

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