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The Tech Airfield is a neutral structure that can house up to four fighter or bomber aircraft and grants its owner paratroopers when captured by an Engineer.
Official description[]
Capturing a Tech Airfield grants access to paradrop reinforcements, which compose of the factions' basic anti-personnel and anti-armor infantry. Additionally, the building can house and reload up to 4 jet units.[1]
Overview[]
For a detailed list of changes from the original game, click here.
The Tech Airfield provides the following support power:
Each Tech Airfield has a landing strip which allows up to four aircraft to land and reload their weapons on it. The Allies can build their basic fighter jets without needing an Air Force Command Headquarters, provided they own their tier 2 access structure first (such as Shield Command for the Harrier). For the Soviets and Epsilon, it is not possible to build aircraft with a Tech Airfield alone if they do not own an Airbase or Aerodome, respectively. In all factions however, the Tech Airfield cannot substitute for these buildings in the tech tree.
The paradropped soldiers depends on the faction:
GI x6, Guardian GI x2
Conscript x8, Flak Trooper x4
Initiate x6, Archer x2
Knightframe x3, Lancer x1
AI behavior[]
If the AI owns a Tech Airfield, they are able to build fighter jets without needing the faction's airfield first.
The AI will use Paradrop to target a clear space close to the center of the enemy base. If all enemies are defeated, the AI will target their own base, with the same circumstances.
Appearances[]
“ | A Soviet officer is trying to escape the city via the airport in the north! Kill him! | ” |
—Epsilon intel during Operation: Fallen Ashes |
Special Ops[]
- In Fallen Ashes, destroying the Tech Airfield at the top right corner of the map is an optional objective to prevent Soviet officers from leaving.
Cooperative[]
- In Blut Royale, 2 European commanders possess two Tech Airfields. This is the only way to get more infantry because a barracks is unavailable to be constructed.
- In Role reversal, 2 Confederation commanders will have access to two Tech Airfields, after clearing the shore. This is the only way to get more infantry because a barracks is unavailable for this mission.
- In Retaliation, 2 Proselytes has two Tech Airfield, This is the only way to get more infantry because a barracks is unavailable until capture Allied Barrack and provide Conscript and Flak trooper because in early Act one Initiate and Archer didn't appear yet.
Behind the scenes[]
- In version 3.0, the Tech Airfield was known as the Tech Airport, which used the model from the original game and cannot store jets.
- During development for 3.3, there were plans for adding faction-exclusive aircraft once a Tech Airfield was captured which were the Nighthawk for the Allies, the Hailfox for the Soviets (now called the Foxtrot), and the Blight for Epsilon (now called the Dybbuk-Attacker).[2] This was eventually scrapped after the Soviets and Epsilon got their own airfields.