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|produced = [[Allied War Factory]] |
|produced = [[Allied War Factory]] |
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|groundattack = 26-13 * 2 (52-26 total) |
|groundattack = 26-13 * 2 (52-26 total) |
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+ | |groundmodifier = |
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* 80% vs. Drone |
* 80% vs. Drone |
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* 55% vs. Light |
* 55% vs. Light |
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* 10% vs. (Big) Heavy Structure |
* 10% vs. (Big) Heavy Structure |
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|airattack = 26-13 * 2 (52-26 total) |
|airattack = 26-13 * 2 (52-26 total) |
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+ | |airmodifier = |
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* 75% vs. [[Diverbee]]s and [[Scout Raven]]s |
* 75% vs. [[Diverbee]]s and [[Scout Raven]]s |
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* 70% vs. Light Aircraft |
* 70% vs. Light Aircraft |
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* 0.5 (radius) |
* 0.5 (radius) |
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|ability = IFV combos (see [[Stryker IFV#Configurations|Configurations]]) |
|ability = IFV combos (see [[Stryker IFV#Configurations|Configurations]]) |
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− | |veteranbonus = +40% |
+ | |veteranbonus = +40% armor |
|elitebonus = |
|elitebonus = |
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* +40% firepower |
* +40% firepower |
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== External links == |
== External links == |
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− | * |
+ | * {{Gamepedia|Infantry_Fighting_Vehicle IFV|(original unit)}} in the {{Gamepedia|Command_%26_Conquer_Wiki|Command & Conquer Wiki}} |
==See also== |
==See also== |
Revision as of 15:25, 6 August 2020
Template:OldUnitTabs
“ | Takin' 'em down! | ” |
—Stryker IFV on the offensive |
The Stryker IFV (Infantry Fighting Vehicle) is a versatile multipurpose combat support vehicle used by the United States. The IFV weapon configuration depends on the loaded infantry.
Official description
The Stryker Infantry Fighting Vehicle is the newest development in multipurpose support vehicles. It comes equipped with standard light anti-armor missiles capable of accurately taking down enemy aircraft with great ease even while on the move. Its great speed, the highest among its peers, allows it to effectively perform hit and run tactics. The Stryker can be deployed through the "Bloodhounds" support power as well.
But the Stryker's greatest strength lies in its ability to adapt to almost any situation presented to an Allied commander. This vehicle houses a complex weapons system which allows any infantry that enters it to integrate their weapon into the turret of the Stryker. This allows the IFV to quickly be equipped to handle almost any problem efficiently. Since Tanya is the only Allied heroine that can enter an IFV, the Stryker will gain a powerful portable Mercury mode when she enters the vehicle.[note 1][1]
Overview
For a detailed list of changes from the original game, click here.
The Stryker IFV serves as the jack-of-all-trades unit for the United States. Available at Tier 1, it functions as a troop-carrying vehicle and at the same time, an anti-aircraft light vehicle of the US ground forces. Compared to the equivalents of other subfactions (Archon AMC and Tsurugi Powersuit), it trades armor for speed, making it very useful for harassment tactics and rapid response. Uniquely designed as a multipurpose combat support unit, the Stryker is extremely versatile and capable of performing a variety of roles, including anti-infantry, anti-air, and vehicle repair, depending on the infantry unit garrisoned within.
Loading an Engineer converts the IFV into a mobile repair vehicle, enabling quick field repairs and effectively counters Terror Drones. Multiple Engineer-loaded IFVs can stack their repair effects, restoring the health of friendly vehicles with incredible speed, allowing the unit-under-repair to withstand huge amounts of damage. Note that it cannot repair aircraft, unlike Tech Machine Shops which can auto repair.
Other useful combinations include Siege Cadres and Riot Troopers, as the extra mobility the Stryker grants them allows one to pick off enemy buildings, garrisoned buildings or infantry easily.
Configurations
Infantry | Armament | Picture |
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Default "Mist" missiles | |
Repair beam
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Machine gun – ineffective against vehicles
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Crazy Ivan | Ivan Bomb launcher – attaches Ivan Bomb to target
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Submachine gun – ineffective against heavy vehicles
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Sniper rifle
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Tesla Trooper | Dual Tesla Coils – briefly disables vehicles
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Pyro | Flamethrower
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Psychic blasts
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Rad cannon
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Chrono Legionnaire | Temporal displacement device
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Riot Trooper | Flash grenades – kills garrisoned infantry
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Siege Cadre | Prism rifle
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Dunerider | Toxic grenades
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Clairvoyant | Stun beam – temporarily immobilizes target infantry
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Tanya | Laser gun
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Guardian GI | "Seeker" missiles – ineffective against infantry
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Bloatick | Toxic warhead – detonates on attack, releasing poison clouds
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Duplicant | Nanoid warhead – detonates on attack, turning infantry killed into Duplicants; does not heal Foehn infantry
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Virus | Virus sniper rifle
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Field Medic | Heal bullets
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Archer | Long bow with AROs
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Initiate | Psychic jab
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Suppressor | Negation Field
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Explosive warhead – detonates on attack; does not create radiation as in the vanilla Red Alert 2
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Mortar Quad | Mortar
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Flak Trooper | Flak cannon – can only attack air targets
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Brute | "Jagdpanther" cannon – more effective against infantry than regular tank cannons
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Stalker | Imploder – cannot target infantry
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Arsonist | Napalm charges – attaches napalm charges to buildings
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Morales | Incendiary sniper rifle – deals damage in a line; depilots Tier 1 and Tier 2 vehicles
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Malver | Kinetic blade – effective against infantry and vehicles; cannot target buildings
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Libra | Custom explosive darts – effective against all targets
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Libra Clones | Fake custom explosive darts – deals less damage than the real version
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Volkov | Chain lightning Tesla cannon – cannot target buildings
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Yunru | Immobilizer
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Rahn | "Terranova" beam
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Knightframe | Dual VHMG – cannot attack air targets
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Kingsframe | Dual power cannon
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Lancer | Pressurizer lance
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Railguneer | Plasma railgun
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Huntress | Nanoid container gun – has an exceptionally long range
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Deviatress | Confusion rifle – cannot attack air targets
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Syncronin | Bond breaker
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Syncronaut | Area bond breaker – ranged attack
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Appearances
Act One
- The Stryker IFV first appears in Red Dawn Rising as a buildable unit, at the beginning of the Third Great War.
- Throughout Act One, non-Kanegawa Industries Pacific Front also uses Stryker as their IFV until in Dragonstorm and Brain Reset, where all their Strykers are replaced by Tsurugis.
Act Two
- In Puppet Master and Insomnia, Tanya will enter the battlefield via chronoshifting her elite Stryker IFV.
Cooperative
- Chronogically, Stryker IFV first appears as an enemy unit in Television Lies. PsiCorps Troopers are not allowed to mind control them in this mission.
Assessment
Pros | Cons |
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Behind the scenes
The Stryker IFV's original voxel from v3.0-v3.3.3 is a public asset and can be used by other modders. The link can be found here.
Trivia
- The Stryker IFV's design is based off the real life M1126 Stryker Interim Armored Vehicle used by the U.S. Marine Corps.[2]
External links
See also
Notes
- ↑ The official description incorrectly states that Tanya will activate a portable Mercury Uplink while inside the Stryker IFV, which is no longer the case as of version 3.3.3 (she activates a laser gun instead, see Configurations).