Building | Old version(s) | Gallery | Changelog |
The War Factory is yet another important structure for the Soviets, responsible for producing Soviet vehicles.
Official description[]
Perhaps one of the most vital buildings for the Soviets. The War Factory allows the construction of a myriad of armored vehicles on the battlefield, which the Soviets use to steamroll their opponents. The more War Factories a commander has on the field, the faster vehicles are built.
The Soviet War Factory additionally provides access to the Soviet Repair Drone drop, and with an Industrial Plant available it can even deploy two of them at once.[1]
Overview[]
For a detailed list of changes from the original game, click here.
The Soviet War Factory provides the following support power:
Support power | Description |
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Type: Reinforcement Power Cost: $900 Recharge time: 4:00 Deploys a Repair Drone anywhere on the battlefield | |
Type: Reinforcement Power Cost: $1200 Recharge time: 4:30 Replaces Repair Drone when the Industrial Plant is built Deploy two Repair Drones anywhere in the battlefield Left-click icon then left-click on target location (cannot be targeted on water) |
The Soviet War Factory also produces the following Soviet vehicles/aircraft:
Standard vehicles[]
Unit | Description |
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Resource Vehicle.
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Light Vehicle. Strong vs. Infantry, Aircraft.
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Medium Vehicle. Strong vs. Infantry, Aircraft.
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Main Battle Tank. Strong vs. Armor.
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Main Battle Tank. Strong vs. Armor.
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Main Battle Tank. Strong vs. Armor.
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Unmanned Light Vehicle. Strong vs. Infantry, Armor.
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Construction Vehicle. Unarmed.
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Medium Transport Vehicle. Strong vs. Infantry, Structures.
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Medium Transport Vehicle. Strong vs. Infantry, Structures.
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Suicide Vehicle. Strong vs. Armor, Structures.
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Suicide Vehicle. Strong vs. Armor, Structures.
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Monster Tank. Strong vs. Infantry, Armor.
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Advanced Artillery. Strong vs. Structures.
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Support Vehicle. Unarmed.
Only one Stalin's Fist may be produced at a time. | |
Monster Tank. Strong vs. Armor, Aircraft.
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Advanced Artillery. Strong vs. Infantry, Structures.
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Unmanned Suicide Vehicle. Strong vs. Infantry, Armor.
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Monster Tank. Strong vs. Ground Targets.
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Medium Vehicle. Strong vs. Aircraft (no ground attack).
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Epic Unmanned Super-Heavy Walker. Strong vs. Structures, Aircraft.
Only one Centurion Siege Crawler may be produced at a time. |
Standard aircraft[]
Unit | Description |
---|---|
Medium Aircraft. Strong vs. Infantry, Armor, Aircraft.
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Medium Aircraft. Strong vs. Infantry, Aircraft.
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Unmanned Support Aircraft.
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Heavy Bomber Aircraft. Strong vs. Structures.
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Stolen Tech[]
Unit | Description |
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Stolen Tech Vehicle. Strong vs. Aircraft (no ground attack).
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Stolen Tech Heavy Vehicle. Strong vs. Everything.
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Stolen Tech Hit-and-Run Vehicle. Strong vs. Infantry, Armor.
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Stolen Tech Artillery. Strong vs. Infantry, Armor.
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AI behavior[]
The AI will build a second War Factory if they have built a Tier 3 Soviet laboratory. If the AI is playing as Russia, they will build a deployed Stalin's Fist instead.
If Mental AI Boost is enabled, the AI will build a certain amount of War Factories that do not require a Tier 3 Soviet laboratory, depending on the difficulty (1 max for Easy, 2 max for Normal, 3 max for Hard). Combined with the War Factory that requires a Tier 3 Soviet laboratory or Stalin's Fist, a Hard AI with Mental AI Boost can own up to 4 War Factories.
Appearances[]
Act One[]
- The Soviet War Factory first appears in Bleed Red, at the beginning of Third Great War.
- In Human Shield, the player must mind-control Allied Spies to infiltrate three Soviet War Factories.
See also[]
- The Allied counterpart
- The Epsilon counterpart
- The Foehn counterpart
- Stalin's Fist - Russian unit that serves as a mobile War Factory