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The War Factory is yet another important structure for the Soviets, responsible for producing Soviet vehicles.

Official description[]

Perhaps one of the most vital buildings for the Soviets. The War Factory allows the construction of a myriad of armored vehicles on the battlefield, which the Soviets use to steamroll their opponents. The more War Factories a commander has on the field, the faster vehicles are built.

The Soviet War Factory additionally provides access to the Soviet Repair Drone drop, and with an Industrial Plant available it can even deploy two of them at once.[1]

Overview[]

For a detailed list of changes from the original game, click here.

The Soviet War Factory provides the following support power:

Support power Description
Rpdrnicon
Type: Reinforcement Power
Cost: $900
Recharge time: 4:00

Deploys a Repair Drone anywhere on the battlefield
Repair Drone is amphibious

Left-click icon then left-click on target location (cannot be targeted on water)
Rpdrsicon
Type: Reinforcement Power
Cost: $1200
Recharge time: 4:30
Replaces Repair Drone when the Industrial Plant is built

Deploy two Repair Drones anywhere in the battlefield

Left-click icon then left-click on target location (cannot be targeted on water)

The Soviet War Factory also produces the following Soviet vehicles/aircraft:

Standard vehicles[]

Unit Description
Harvicon
Resource Vehicle.
  • Requires Soviet Ore Refinery
  • Abilities:
    • Harvests ore with a capacity of 1000 ores/1500 gems
    • Defends itself with a machine gun
Htkicon
Confederationicon Chinaicon Light Vehicle. Strong vs. Infantry, Aircraft.
  • Abilities:
    • Transports infantry and drones with 2 passenger slots
Lynxicon
Russiaicon Medium Vehicle. Strong vs. Infantry, Aircraft.
  • Abilities:
    • Transports infantry and drones with 4 passenger slots
Rhino Heavy Tank
Russiaicon Main Battle Tank. Strong vs. Armor.
  • Abilities:
    • Fires a stronger tesla shell every 3 shots
Jaguar Assault Tank
Confederationicon Main Battle Tank. Strong vs. Armor.
  • Abilities:
    • May eject a Bomb Pilot when destroyed
      • Bomb Pilot can capture empty vehicles
      • Bomb Pilot explodes when killed or ordered to attack
      • Bomb Pilot is strong vs. Infantry
Qilin Heavy Tank
Chinaicon Main Battle Tank. Strong vs. Armor.
  • Abilities:
    • Resistant to EMP
    • Increased Invulnerability duration
Drncicon
Unmanned Light Vehicle. Strong vs. Infantry, Armor.
  • Abilities:
    • Detects disguised enemies
    • Deploy to switch between auto attack or hold fire modes
    • Decreased Invulnerability duration
Soviet MCV
Construction Vehicle. Unarmed.
Boriicon
Russiaicon Confederationicon Medium Transport Vehicle. Strong vs. Infantry, Structures.
  • Requires Radar Dish
  • Abilities:
    • Transports infantry and drones with 6 passenger slots
    • Detects cloaked units
    • Amphibious; does not sink when disabled in water
Armaicon
Chinaicon Medium Transport Vehicle. Strong vs. Infantry, Structures.
  • Requires Radar Dish
  • Abilities:
    • Transports infantry and drones with 8 passenger slots
    • Detects cloaked units
    • Amphibious; does not sink when disabled in water
Trkaicon
Russiaicon Chinaicon Suicide Vehicle. Strong vs. Armor, Structures.
  • Requires Radar Dish
  • Abilities:
    • Explodes when destroyed or deployed
Bggyicon
Confederationicon Suicide Vehicle. Strong vs. Armor, Structures.
  • Requires Radar Dish
  • Abilities:
    • Explodes when destroyed or deployed
Ttnkicon
Monster Tank. Strong vs. Infantry, Armor.
  • Requires Russiaicon Palace
  • Abilities:
    • Weapon temporarily disables heavy infantry and mechanical units
V3icon
Advanced Artillery. Strong vs. Structures.
  • Requires Russiaicon Palace
  • Projectiles can be shot down
Mwficon
Support Vehicle. Unarmed.
  • Requires Russiaicon Palace
  • Abilities:
    • Deploy into a War Factory
    • Can crush vehicles
    • Immune to most hazards

Only one Stalin's Fist may be produced at a time.

Cataicon
Monster Tank. Strong vs. Armor, Aircraft.
  • Requires Confederationicon Battle Lab
  • Abilities:
    • Transports infantry with 1 passenger slot
    • Infantry can fire out of the Catastrophe
Buraicon
Advanced Artillery. Strong vs. Infantry, Structures.
  • Requires Confederationicon Battle Lab
  • Abilities:
    • Deploy to switch between precision or spread fire modes
Fdrnicon
Unmanned Suicide Vehicle. Strong vs. Infantry, Armor.
  • Requires Confederationicon Battle Lab
  • Abilities:
    • Deploy to burrow underground and attack enemies with explosive jump
    • Cloaked when deployed
    • Detects disguised enemies
Empricon
Monster Tank. Strong vs. Ground Targets.
  • Requires Chinaicon Atomheart
  • Abilities:
    • Resistant to EMP
    • Explodes and leaves radiation when destroyed
Senticon
Medium Vehicle. Strong vs. Aircraft (no ground attack).
Centicon
Epic Unmanned Super-Heavy Walker. Strong vs. Structures, Aircraft.
  • Requires Chinaicon Atomheart
  • Abilities:
    • Transports infantry with 3 passenger slots
    • Infantry can fire out of the Centurion
    • Resistant to EMP
    • Crushes all infantry and most vehicles
    • Immune to most hazards

Only one Centurion Siege Crawler may be produced at a time.

Standard aircraft[]

Unit Description
Wolficon
Medium Aircraft. Strong vs. Infantry, Armor, Aircraft.
Schpicon
Medium Aircraft. Strong vs. Infantry, Aircraft.
  • Requires Confederationicon Battle Lab
  • Abilities:
    • Deploy to release a napalm payload underneath itself
Edrnicon
Unmanned Support Aircraft.
  • Requires Chinaicon Atomheart
  • Abilities:
    • EMP temporarily disables heavy infantry and mechanical units
Zepicon
Heavy Bomber Aircraft. Strong vs. Structures.

Stolen Tech[]

Unit Description
Grumicon
Stolen Tech Vehicle. Strong vs. Aircraft (no ground attack).
Apocicon
Stolen Tech Heavy Vehicle. Strong vs. Everything.
Syckicon
Stolen Tech Hit-and-Run Vehicle. Strong vs. Infantry, Armor.
Idrgicon
Stolen Tech Artillery. Strong vs. Infantry, Armor.

AI behavior[]

The AI will build a second War Factory if they have built a Tier 3 Soviet laboratory. If the AI is playing as Russia, they will build a deployed Stalin's Fist instead.

If Mental AI Boost is enabled, the AI will build a certain amount of War Factories that do not require a Tier 3 Soviet laboratory, depending on the difficulty (1 max for Easy, 2 max for Normal, 3 max for Hard). Combined with the War Factory that requires a Tier 3 Soviet laboratory or Stalin's Fist, a Hard AI with Mental AI Boost can own up to 4 War Factories.

Appearances[]

Act One[]

See also[]

External links[]

References[]

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