The Soviet Construction Yard is the most important structure in a base. With it, a commander has the capabilities of constructing all Soviet buildings and defenses. This makes the Construction Yard a high priority target for enemies, and must be defended as such in order to maintain any major presence on the battlefield. A Construction Yard provides a small amount of power as well.[1]
Overview
For a detailed list of changes from the original game, click here.
The Soviet Construction Yard is responsible for building the following Soviet structures and defenses:
Structures
Structure
Description
Soviet's basic power supply
Provides +150 power units
Soviet's infantry production structure
Infantry build time can be decreased by constructing additional Barracks
Soviet's resource processor
Comes with a War Miner to begin mining operations immediately
Soviet's vehicle production facility
Vehicle build time can be decreased by constructing additional War Factories
After 6 minutes of gathering energy, it can render vehicles and even structures invulnerable for 45 seconds
Requires any of the 3 Soviet labs to be built
Soviet's offensive superweapon
After 10 minutes of arming a single Nuclear Missile, it can be launched to devastate the oppressors against the Soviets and contaminate its target with deadly radiation
Requires any of the 3 Soviet labs to be built
Defenses
Structure
Description
Soviet's passive defense
Blocks infantry and vehicles from passing through it
The Soviet Construction Yard first appears as an available structure in Bleed Red alongside other Soviet buildings, at the beginning of the Third Great War.
Act Two
In Stormbringer, the Epsilon-controlled Russian Construction Yard will explode if the player's Engineer approaches it.