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The Construction Yard is the primary base building of the Soviet Union.

Official description[]

The Soviet Construction Yard is the most important structure in a base. With it, a commander has the capabilities of constructing all Soviet buildings and defenses. This makes the Construction Yard a high priority target for enemies, and must be defended as such in order to maintain any major presence on the battlefield. A Construction Yard provides a small amount of power as well.[1]

Overview[]

For a detailed list of changes from the original game, click here.

The Soviet Construction Yard is responsible for building the following Soviet structures and defenses:

Structures[]

Structure Description
Npwricon
Power Structure.
  • Provides power
Handicon
Production Structure.
  • Trains Soviet infantry
    • Infantry train time can be decreased by constructing additional Barracks
Nreficon
Resource Structure.

Comes with a War Miner.

Npriicon
Tech Structure.
Nwepicon
Production Structure.
Yardicon
Production Structure.
  • Requires Tesla Reactor and Soviet Ore Refinery
  • Produces Soviet navy
    • Navy build time can be decreased by constructing additional Naval Shipyards
  • Repairs one naval unit at a time
  • Provides Support Powers:
Sairicon
Production Structure.
  • Requires Tesla Reactor and Soviet Ore Refinery
  • Produces Soviet jets
    • Jet production time can be decreased by constructing additional Airbases
  • Houses and rearms up to 4 jets
Nradicon
Tech Structure.
Nrcticon
Convicon
Power Structure.
Ntchicon
Russiaicon Tech Structure.
Nateicon
Confederationicon Tech Structure.
Ntekicon
Chinaicon Tech Structure.
Nempicon
Support Structure.

Only one EMP Control Station may be built at a time.

Indpicon
Economy Booster Structure.

Only one Industrial Plant may be built at a time.

Ironicon
Minor Superweapon.

Only one Iron Curtain Device may be built at a time.

Msslicon
Major Superweapon.

Only one Tactical Nuke Silo may be built at a time.

Defenses[]

Structure Description
Fortress Walls
Passive Defense.
Ngateicon-1
Ngateicon-2
Passive Defense.
  • Requires Soviet Barracks
  • Blocks enemy infantry and vehicles from passing through
  • Allows friendly infantry and vehicles to enter
Plticon
Base Defense. Strong vs. Infantry.
Bnkricon
Base Defense.
Flakicon
Base Defense. Strong vs. Aircraft (no ground attack).
Tslaicon
Base Defense. Strong vs. Infantry, Armor.
  • Requires Radar Dish
  • Abilities:
    • Can be charged by Tesla Troopers and Shock Troopers
    • 1 Tesla/Shock Trooper increases firepower and adds a short EMP
    • 2 Tesla/Shock Troopers allows it to remain online even when base is on low power
Ncomicon
Support Structure.
  • Requires Radar Dish
  • Detects cloaked, disguised units, and explosive charges
  • Weakens the armor of enemies by 15%, but cannot directly harm them
  • Blocks the use of scout powers around itself
Rfixicon
Support Structure.
Nmoricon
Advanced Base Defense.
  • Requires Confederationicon Battle Lab
  • Weakens the firepower of enemy ground units by 50%, but cannot directly harm them
Nhmmicon
Advanced Base Defense. Strong vs. Armor.
Trapicon
Advanced Hidden Base Defense. Strong vs. Infantry, Armor.
  • Requires Chinaicon Atomheart
  • Deployed in clusters
  • Temporarily disables heavy infantry and mechanical units
Irdmicon
Advanced Base Defense.

Only two Iron Guards may be built at a time.

Appearances[]

Act One[]

  • The Soviet Construction Yard first appears as an available structure in Bleed Red alongside other Soviet buildings, at the beginning of the Third Great War.

See also[]

External links[]

References[]

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