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* The Salamander resembles the [[w:c:cnc:SG-11 Salamander|same unit]] from [[w:c:cnc:Command & Conquer 4: Tiberian Twilight|''Tiberian Twilight'']].
 
* The Salamander resembles the [[w:c:cnc:SG-11 Salamander|same unit]] from [[w:c:cnc:Command & Conquer 4: Tiberian Twilight|''Tiberian Twilight'']].
 
* The firing sound of the Salamander, along with the Dybbuk-Interceptor and the [[Dybbuk-Attacker]] is the same firing sound used by [[w:c:cnc:Disintegrator|Scrin Disintegrators]] in ''[[community:c:cnc:Command & Conquer 3: Tiberium Wars|Tiberium Wars]]''.
 
* The firing sound of the Salamander, along with the Dybbuk-Interceptor and the [[Dybbuk-Attacker]] is the same firing sound used by [[w:c:cnc:Disintegrator|Scrin Disintegrators]] in ''[[community:c:cnc:Command & Conquer 3: Tiberium Wars|Tiberium Wars]]''.
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* The Salamanders that make up the Golden Armada in the [[Ascension Challenge]] are, for some reason, not armed with the confusion rays.
   
 
==See also==
 
==See also==

Revision as of 19:17, 21 January 2018

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Salaicon

The Salamander is an Epsilon stolen tech unit acquired by infiltrating a Foehn Cloud Piercer and Construction Yard. It is a very powerful aerial assault craft armed with multiple ARO pods that can quickly destroy vehicles and aircraft.

The Salamander also possesses two types of confusion rays; one that functions like that of the Deviatress' and another constantly directed into an area around itself, allowing it to turn enemies who attempts to shoot it down against each other.

Description

It's a terrifying thought what the Epsilon Army could do if they had full access to the Foehn Revolt's technology. Thanks to advanced encryption and secret techniques utilized by Foehn forces, leaking of its intel to Epsilon is limited; however, there have been some successful attempts at reverse engineering their advanced technology.

One of the results of reverse engineering is the Salamander, a massive, slow-moving airship which relies on anti-gravity technologies similar to the ones applied to the Basilisks to stay in flight. What makes it different from the Basilisk, though, is not only its size, but its armements. This airship has multiple A.R.O. pods at its disposal, making it easy for the Salamander to bombard both enemy ground forces and shoot down enemy aircraft with a massive barrage of projectiles that can be fired in a short amount of time.

What completes the design is its confusion ray and a confusion field generator mounted on the bottom of the airship. These Foehn technologies are used to disrupt the activity of enemy forces both at a distance and right below the Salamander itself.

Overview

Assessment

Pros Cons
  • Powerful flying airship with amazing firepower.
  • Effective against armored units and aircraft.
  • Decent against structures and infantry.
  • Fires weapons at a rapid and continuous rate.
  • Capable of engaging multiple targets simultaneously.
  • Can fire on the move.
  • Easily outranges most enemy units.
  • Very durable, making it a flying tank.
  • Confusion rays cause havoc to enemy forces as they turn on one another.
  • Automatically repairs itself.
  • Confusion rays are separated from the ARO pods and can attack a different target.
  • Confusion rays can confuse a large amount of enemies under the Salamander.
  • Expensive ($2000).
  • Late game unit, only available after infiltrating a Cloud Piercer and a Foehn Construction Yard.
  • Slow flying speed compared to other Epsilon air units.
  • Vulnerable to massed anti-air units, especially powerful T3 ones.

Quotes

The Salamander is voiced by Falloutman.

When selected

  • Salamander, at the ready.
  • What is it you need?
  • We control the chaos.
  • What is our business?
  • Maintain your designation.
  • Here to protect our forces.

When ordered to move

  • Salamander on the move.
  • Setting up.
  • At your behest.
  • At once.
  • We will proceed.
  • Proceeding.
  • Moving into position.

When ordered to attack

  • Prepare all weapons!
  • Their last moments.
  • Getting in closer.
  • The time has come.
  • Again!
  • All eyes on target.
  • Clear out the area.

Trivia

See also