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The Runway is an auxiliary aircraft production structure used by the Allies.
Official description[]
The Runway is a simple landing strip, allowing aircraft to land and resupply. A commander cannot build aircraft with a Runway alone but will be able to do so even if all of his Air Force Command HQ have been struck with weapons which disable them.[1]
Overview[]
Runways ensure that the Allies will always have air superiority over their enemies in both quality and quantity. Runways allow the Allies to field multiple aircraft squadrons (e.g. 4 Barracuda bombers on the Air Force Command HQ, while having 3 Tier 2 jets and a Hummingbird on the Runway) without expending too much money and power.
AI behavior[]
Depending on the difficulty, the AI will build only a certain amount of Runways. Easy AI will build a maximum of 1 Runway, while Medium and Hard AI will build a maximum of 2.
If Mental AI Boost is on, the only change is for Hard AI, which will build a maximum of 3 Runways rather than 2.
The AI is able to build jets on Runways even without an Air Force Command HQ present.
Appearances[]
Act One[]
- Runway debuts in Road Trippin'. Whenever the battle continues for a while, a Runway will be deployed to park more Stormchildren. Throughout the battle, 3 Runways will be deployed in total.
- Runway becomes buildable in Panic Cycle.