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The Runway is an auxiliary aircraft production structure used by the Allies.

Official description[]

The Runway is a simple landing strip, allowing aircraft to land and resupply. A commander cannot build aircraft with a Runway alone but will be able to do so even if all of his Air Force Command HQ have been struck with weapons which disable them.[1]

Overview[]

Runways ensure that the Allies will always have air superiority over their enemies in both quality and quantity. Runways allow the Allies to field multiple aircraft squadrons (e.g. 4 Barracuda bombers on the Air Force Command HQ, while having 3 Tier 2 jets and a Hummingbird on the Runway) without expending too much money and power.

AI behavior[]

Depending on the difficulty, the AI will build only a certain amount of Runways. Easy AI will build a maximum of 1 Runway, while Medium and Hard AI will build a maximum of 2.

If Mental AI Boost is on, the only change is for Hard AI, which will build a maximum of 3 Runways rather than 2.

The AI is able to build jets on Runways even without an Air Force Command HQ present.

Appearances[]

Act One[]

  • Runway debuts in Road Trippin'. Whenever the battle continues for a while, a Runway will be deployed to park more Stormchildren. Throughout the battle, 3 Runways will be deployed in total.
  • Runway becomes buildable in Panic Cycle.

References[]

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