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Continuing the hunt.
—Reznov on the move

Colonel Reznov (Russian: Резнов, Reznov) is a Soviet officer and a close comrade of the Soviet General during his time in the S.S.A.

Overview[]

Reznov, alongside Morales, is the only other sniper that the Soviet Union has access to. Unlike the Latin Confederation's hero, this Soviet officer has a more limited role as an anti-infantry specialist. Nevertheless, he is still a powerful counter against infantry units, capable of killing most foot soldiers with a single shot at incredible distances. Like Tanya and Chitzkoi, he can also clear out garrisoned buildings instantly if he can close the distance with them.

Should the opportunity arises, Reznov can also level entire structures with C4 charges. Though he is a relatively hardy unit that can endure modest levels of punishment, he should avoid threats that pose a danger to infantry units (especially anti-infantry vehicles) at all times.

Because he cannot deal with enemy vehicles, he should be accompanied with Krukov and/or the appropriate anti-armor units.

Appearances[]

Campaign[]

Main article: Reznov/Character

Challenges[]

  • Reznov and Krukov are part of the enemy forces in the Revolution Challenge. Every few minutes they'll paradrop near the entrance to the enemy fortress and attack the challengers' bases until the enemy Russian base is destroyed.

Behind the scenes[]

  • Reznov's SHP sprite is a public asset and can be used by other modders. The link can be found here.
    • The author describes the sprite (originally named Soviet VDV Rifleman) as "a conscript that has exchanged his shoulder pads for a blue beret, an AK-74 and a backpack".

Trivia[]

  • Reznov's role being highly limited as a long-ranged anti-personnel and anti-structure infantry unit is a throwback to Tiberian Dawn's iconic Commando.

See also[]

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