Mental Omega Wiki
For the Epsilon stolen tech infantry in version 3.0, see Reaper.

It all comes out in the wash!
—Reaper Corvette

The Reaper-class Corvette, known in-game as Reaper Corvette, is a Soviet amphibious boat armed with twin rad cannons to lay waste into lightly armored vessels and infantry.

Official description[]

Competing Soviet weapons manufacturers have long pushed for the deployment of tesla tech in their navy. In the end it was one's tesla Typhoon torpedo design that has seen use on a large scale, while another's prototype amphibious boat, with coils just like those of the Tesla Cruiser, has been put back in the warehouses after failing to replicate the former's durability.

It wasn't until the construction of the new Nuclear Converter facilities begun, and the realization the Soviet navy lacks an effective way to strike targets at the shores hit, that this project could be presented in a new light. Armed with inventive cannons, spewing highly corrosive nuclear waste at its targets, the Reaper Corvette lays waste to unsuspecting coastal defense forces.[1]

Overview[]

The Reaper Corvette is a unique Soviet naval unit. The radiation cannons they use can corrode the flesh of most enemy soldiers and the armor of ships, and can completely suppress infantry and light units. The Reaper Corvette also has an advantage in naval combat: With its amphibious capabilities, it can escape to land if it encounters threats such as heavy ships. Likewise, the Reaper is capable of suppressing light vehicles on land, and when necessary, the Reaper can replace some anti-armor vehicles for offensive or defensive work while the War Factory is busy producing other vehicles.

However, noted that Reaper Corvette is unlocked by Nuclear Converter, unlocking the technology tree provided by it will inevitably slow down the progress of developing tier 3; Reaper's own armor is not durable, do not try to use a lot of Reaper Corvette and heavy anti-armor units Hit hard; Rad cannons have very little effect on buildings, so it's not a good idea to use them to attack buildings, especially defenses.

AI behavior[]

Reapers controlled by the AI have the following attack patterns:

Medium/Hard[]

  • 2x targeting everything

Hard[]

  • 4x targeting everything

Appearances[]

We have prepared something special - our new amphibious Reapers will help you deal with the enemy. Their cannons throw corrosive nuclear waste at their targets.
—Soviet intel during Operation: Unshakeable

Act One[]

  • Reaper Corvette debuts in Sunlight as enemy unit.
  • Reaper Corvette becomes usable in Unshakeable, where several Reapers will be given as reinforcement.
  • Reaper Corvette becomes buildable in Dragonstorm.

Assessment[]

Pros Cons
  • Effective against infantry and armored units.
  • Amphibious.
  • Can fire on the move.
  • Immune to radiation field and hijack.
  • Weapon leaves a small radiation field.
  • Ineffective against structures.
  • Lightly armored.
  • Cannot crush infantry.
  • Cannot attack aircraft.
  • Weapon may cause friendly fire.
  • Vulnerable to anti-armor threats.

Trivia[]

References[]