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Despite the Proselyte's best efforts, the Allies continue the relentless rush through Antarctica with their superweapon, now heading straight for Yuri's Tower - the key to his complete world domination. To unleash its full power, the Creation aims to get there before Yuri's enemies do.
—Mission description

Operation: Reality Check is the eleventh Epsilon Act Two campaign mission.


Yuri's Message: "Listen well. When the Soviet Union was new, there were those of us that Stalin turned to for our particular skills. We were trained to submit minds to our will, but unexpectedly the Soviets suffered a complete defeat before we were ready. We needed time and the Allies gained control over it. Now, even though time remains our greatest foe, my vision is almost complete. The Reds have always been so easily blinded by pursuit of revenge - I sense they are coming for me in Moscow, and with them is Volkov. The cyborgs have always been a thorn in my side and failure to prevent their resurrection still haunts me. Perhaps I shouldn't have waited 10 more years; Einstein's death changed nothing and time has given rise to weapons and people we fight today.

The loss of the first Amplifier in Chicago pushed the old High Command away from the psychic tech back into reliance on nuclear weapons and cybernetics. With their mechanical minds so unbendable it took me decades of research and training to overcome the cyborgs. The actions of men who brought them back to life became their undoing - one killed in a conflict over their production, another twisted and turned into a metal puppet for my greatest Creation to practice on. She should now be able to seize him but the Paradox Engine is still pushing through and we certainly cannot face all of them in the Antarctic. This is why I must protect the Amplifier in Moscow myself - if it collapses the network will be incomplete, but it is also necessary that they attack there and only there. Only I can deal with Volkov now and only I can control the Hands that will keep the Soviet machines occupied long enough. Once the network is activated, I will prevail over my enemies and return to you all, Proselyte.

Now go, get her to the Mental Omega Device. She must fulfill her purpose."


The awakening

Rahn telling Libra to find the gift

Slaying the Sisters

The Allied main base with four Bio Tanks holding Libra's clones

Recovering the gift

With the "gift" from Yuri, Libra can teleport anywhere she please

Clash of the heroes

As the PsiCorps heroine was about to make her departure via a tunnel to rendezvous with the main elite Epsilon taskforce entrusted to defend Yuri's ultimate weapon, a voice demanded her immediate surrender for her indiscriminate slaughter of all the Allied Forces in the area or face death. The very speaker happened to be Norio himself, who was both enraged and horrified at the bloodbath that Libra had inflicted. Accompanying the Japanese hero himself were a large detachment of Rocketeers, Suppressors, and the remnants of the Chrono Legion, all with intent on making Libra pay for the consequences with her life. Knowing that escape was not an option and allowing this division to reunite with the other Allies would be potentially disastrous for the Epsilon, Libra returned the favor by ensuring the total destruction of her pursuers.

The fight was clearly not in Libra's favor - not only was she outnumbered, but the Rocketeers themselves were all seasoned combatants, the Suppressors could neutralize her damage dealt if she allowed herself to be hit by them, and one erroneous move would result in her being erased from time by the Chrono Legionnaires. Her newfound powers and durability turned all of the Allies' efforts of stopping her a futile gesture however, and it wasn't long until it was only her and Norio left as the two prepared for a duel to the death.

Knowing that victory or death were the only two possible outcomes of this battle, Norio immediately called back all his surviving troops, telling them to save themselves when it was clear sending his men against Libra was effectively a death sentence for the Pacific Front soldiers. Not only did he brought a new weapon to the fight; a cryo-enhanced versions of the Arashi Missiles - in order to tip the odds in his favor against the merciless psychic, but also ordered the usage of mass Zephyr Artillery bombardments, missile strikes, and even a Lightning Storm to be directed at Libra's position. Though he was able to deal significant damage to her, Libra eventually overpowered and killed the Japanese commando before taunting him that he could've joined Epsilon instead of pointlessly wasting his life trying to stop her.


Proselyte, with your guidance Libra has overcome all obstacles on her path. Through many battles and necessary suffering, she has matured and her powers have grown stronger just as Yuri has foreseen. The final step of his great masterplan is in sight.
—Battlefield report

Libra returned to Epsilon lines, ready for the final stand at the South Pole

Difficulty changes




Easter egg

  • Collect 7 hidden crates scattered around the map in phase 1 will enter an extra phase;
    • Only to pick up 6 crates before crossing the last bridge, and then destroy 4 Experimental Warpshops in the order of lower left, upper right, upper left, lower right, will the 7th crate appear.
    • Get through the extra phase's challenges can max out all of the Libra's Mental and Power Boosts.
    • In fact the extra phase's challenge is from the danmaku game Touhou Project, event the arrangements of the danmaku are directly from this game.
  • In phase 2, use Libra's deploy to shut down 8 gravity crevas can make her cast fields around herself.
  • In phase 3, lure Norio to destroy 2 set of rocks will make Libra able to teleport between them.


  • The mission's name refers to what makes someone recognize the truth about the situation they're facing, or whether it is a dream or not.
  • The briefing of this mission is similar to the video briefing of the original Red Alert 2 Soviet mission 10: Weathered Aliance. Briefing is transcription of what Yuri said to the commander.