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The smell? Oh, that's normal.
—A Plague Splatter driver's answer about the stench

The Plague Splatter is the Scorpion Cell's siege vehicle. While its weapon – a catapult – is rather anachronistic, the explosive toxic barrels it launches proves to be effective against infantry and structures.

Official description

An age-old concept reborn. The Plague Splatter strongly resembles the highly effective siege engines of ancient Greece. Plague Splatters catapult containers of highly corrosive agents and explosives across the battlefield, blasting open structures and eating away at the foundations.The[sic] projectiles leave poisonous vapors behind as a dangerous threat to infantry, causing respiratory distress and damage to internal and external organs.

Cheaply produced, relatively quick, and lightly armored, the Plague Splatter is a powerful tool against both structures and infantry as long as it is placed out of harm's way. Be wary that the noxious gasses are just as lethal to your own forces![1]

Overview

Being a literal catapult on treads designed to hurl toxic barrels at enemy forces, the Plague Splatter lives up to Scorpion Cell's philosophy of relying on crudely-assembled yet surprisingly effective weapons. The poisoned projectiles launched from this vehicle are designed to destroy hostile fortifications and cause mass chaos among infantry formations while coming with the added bonus of reducing their armor stats for a short period of time - if stacked with Malver's mental suppression ability, this can potentially turn the tide of a battle to favor Scorpion Cell units instantly.

The one major advantage that Plague Splatters have over its other factions' counterparts is its extremely cheap price, costing less than the majority of main battle tanks. This allows Scorpion Cell proselytes to quickly amass them in moderately sizable numbers to quickly overwhelm their adversaries' settlements. It is also relatively fast for a siege unit, meaning it can be ordered to quickly mobilize to a new position depending on the circumstances of the battle.

The Plague Splatter is not suited for engagements with heavily armored vehicles as it will do barely any noticeable damage to them, although they can still provide satisfactory support by reducing their armor percentages. The task of fighting such threats should be regulated to Speeder Trikes. Faster-moving enemies can and will easily evade their incoming attacks with ease since it takes some time for the toxic barrels to reach their intended targets. They also lack armor like the majority of artillery units, so they should be kept well away from the frontlines.

Appearances

Act One

  • The Plague Splatter first appears in the Epsilon mission Landlocked. 2 of them were dispatched to attack enemy positions from afar.

Act Two

Assessment

+
  • Good against enemy structures and infantry.
  • Outranges most enemy defenses.
  • Cheapest Tier 3 siege vehicle.
  • Weapon reduces enemy armor by 10%.
  • Weapon creates poison clouds.
  • Immune to poison clouds.
  • Decent speed.

  • Lightly armored.
  • Very fragile, vulnerable to aerial and anti-armor threats.
  • Weaker firepower compared to other siege vehicles.
  • Exploitable minimum range.
  • May cause friendly fire.
  • Poor accuracy, difficult to hit fast-moving targets and structures with a small surface area.

Trivia

The Plague Splatter is inspired by the Inkvine Catapult from Emperor: Battle for Dune[2].

See also

References

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