mNo edit summary Tag: Visual edit |
mNo edit summary Tag: Visual edit |
||
(23 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{UnitTabs}} |
{{UnitTabs}} |
||
− | {{Stub}} |
||
{{UnitBox |
{{UnitBox |
||
|theme = epsilon |
|theme = epsilon |
||
|image = Epscoyo.png |
|image = Epscoyo.png |
||
+ | |icon = Oxidicon.png |
||
|faction = {{Icon|Epsilon}} {{Icon|SC}} [[Scorpion Cell]] |
|faction = {{Icon|Epsilon}} {{Icon|SC}} [[Scorpion Cell]] |
||
|role = Anti-air support |
|role = Anti-air support |
||
|useguns = 2x oxidizers |
|useguns = 2x oxidizers |
||
|tier = 3 |
|tier = 3 |
||
+ | |techlvl = 9 |
||
|hp = 250 |
|hp = 250 |
||
|armortype = Light |
|armortype = Light |
||
+ | |speed = 7 |
||
+ | |turn = 6 |
||
+ | |sight = 7 |
||
|cost = $1000 |
|cost = $1000 |
||
− | |time = 0: |
+ | |time = 0:36 |
|produced = [[Epsilon War Factory]] |
|produced = [[Epsilon War Factory]] |
||
|req = [[Chemplug]] |
|req = [[Chemplug]] |
||
− | | |
+ | |airattack = {{DummyAttack}} |
+ | |cooldown = 1 frame (0.07 in-game seconds) |
||
|range = 12 |
|range = 12 |
||
− | |ability = Weapon decreases the target's armor by 25% |
+ | |ability = Weapon decreases the target's armor by 25% for 5 frames (0.3 in-game seconds); stackable |
|notes = |
|notes = |
||
* Can fire while moving |
* Can fire while moving |
||
Line 24: | Line 29: | ||
|artist = Azri_Apoc |
|artist = Azri_Apoc |
||
|actor = [https://www.imdb.com/name/nm7907509/ De'Lante Capers] (previously credited as "Rhys_Dallows") |
|actor = [https://www.imdb.com/name/nm7907509/ De'Lante Capers] (previously credited as "Rhys_Dallows") |
||
+ | }} |
||
− | |turn = 6|airattack = |cooldown = 1 (0.06 in-game seconds)|sight = 7}} |
||
{{Quote|Why did you give me this?|An Oxidizer driver complains at a proselyte about his no-lethal weapon}} |
{{Quote|Why did you give me this?|An Oxidizer driver complains at a proselyte about his no-lethal weapon}} |
||
− | + | The '''Oxidizer''' is a support anti-air vehicle used by the [[Scorpion Cell]]. Despite being classified as such, it does no damage to enemy aircraft whatsoever, but instead makes them more susceptible to damage. |
|
==Official description== |
==Official description== |
||
− | The Oxidizer is the Scorpion Cell's dedicated anti-air support system. Oxidizers are primarily made up of salvaged parts of other vehicles, haphazardly soldered and bolted together in order to cut down on costs taxing the Cell's fluctuating budget. The resulting contraption fires capsules containing a highly potent cocktail of hydrogen peroxide, hydrochloric acid, and nitric acid, which literally eats away at aircraft. Due to the threadbare interiors, dangerous chemicals, and unstable construction of the Oxidizer, the position of pilot or gunner of one of these death traps is considered a lowly position, reserved for disciplinary action. The Oxidizer is designed purely for anti-aircraft warfare and so is very vulnerable to any other forces.<ref>[http://mentalomega.com/index.php?page=epsilon_units#coyo Epsilon Units page on the official Mental Omega website]</ref> |
+ | ''The Oxidizer is the [[Scorpion Cell|Scorpion Cell's]] dedicated anti-air support system. Oxidizers are primarily made up of salvaged parts of other vehicles, haphazardly soldered and bolted together in order to cut down on costs taxing the Cell's fluctuating budget. The resulting contraption fires capsules containing a highly potent cocktail of hydrogen peroxide, hydrochloric acid, and nitric acid, which literally eats away at aircraft. Due to the threadbare interiors, dangerous chemicals, and unstable construction of the Oxidizer, the position of pilot or gunner of one of these death traps is considered a lowly position, reserved for disciplinary action. The Oxidizer is designed purely for anti-aircraft warfare and so is very vulnerable to any other forces.''<ref>[http://mentalomega.com/index.php?page=epsilon_units#coyo Epsilon Units page on the official Mental Omega website]</ref> |
==Overview== |
==Overview== |
||
+ | Oxidizer is a special Tier 3 unit used by Scorpion Cell to reduce the defense of enemy air units. This feature makes it often used in conjunction with the [[Gatling Tank]] and turn this team into "advanced anti-air defense unit". Even better, they have the same speed, which means that this combination can also be used for guerrilla. |
||
+ | The biggest weakness of Oxidizer is that the armor is extremely weak. Due to this, Scorpion Cell commanders are more accustomed to using them and the matching Gatling Tank/[[Gatling Cannon]] for defending their base and sending them into the [[Tank Bunker]]. |
||
− | ==Appearances== |
||
− | == |
+ | ==Appearances== |
+ | {{Quote|Use these Oxidizers against enemy air force. Rashidi says they'll make them more vulnerable.|Epsilon intel during Operation: The Cardinal}} |
||
+ | ===Cooperative=== |
||
* Oxidizers are introduced in [[The Cardinal]], as Scorpion Cell's reinforcements. |
* Oxidizers are introduced in [[The Cardinal]], as Scorpion Cell's reinforcements. |
||
+ | |||
− | === |
+ | ===Act Two=== |
− | * For |
+ | * For single player campaign, the Oxidizer makes its first appearance in [[Ghost Hunt]], among the Scorpion Cell enemies. |
* In [[Lizard Brain]], it is notably impossible to build Oxidizers, even if both the [[Epsilon War Factory]] and upgraded [[Pandora Hub]] are recaptured from the [[Allied Nations|Allies]]. |
* In [[Lizard Brain]], it is notably impossible to build Oxidizers, even if both the [[Epsilon War Factory]] and upgraded [[Pandora Hub]] are recaptured from the [[Allied Nations|Allies]]. |
||
+ | * The Oxidizer makes its debut as a buildable unit in the Covert Ops mission [[Survivors]]. |
||
==Assessment== |
==Assessment== |
||
Line 54: | Line 64: | ||
* Useless against ground units and needs support to deal with air units. |
* Useless against ground units and needs support to deal with air units. |
||
}} |
}} |
||
+ | |||
+ | == Trivia == |
||
+ | * As there appears to be no limit to the stackable armor debuffs, several Oxidizers (at least 10 or more) targeting the same air unit will cause even certain, normally harmless effects to become lethal. |
||
+ | ** For instance, a [[Black Widow|Black Widow's]] armor boost to friendly aircraft (or [[Sensor Tower|Sensor Tower's]] spotlight) is able to destroy the most durable air units with enough Oxidizers. This is because the buff or debuff from such units/defenses deal 1 damage to the target in order to apply said buff/debuff. The mass Oxidizers increase this damage value up to the point where it can cause actual damage. |
||
+ | ** A demonstration of this can be found [https://www.youtube.com/watch?v=JChXd5v4LR0 here]. |
||
==See also== |
==See also== |
||
Line 60: | Line 75: | ||
== References == |
== References == |
||
+ | {{Reflist}} |
||
− | <references /> |
||
+ | [[zh:氧化者防空支援车]] |
||
{{EpsilonArsenal}} |
{{EpsilonArsenal}} |
||
[[Category:Vehicles]] |
[[Category:Vehicles]] |
Revision as of 04:01, 5 March 2020
Unit | Quotes | Gallery | Changelog |
“ | Why did you give me this? | ” |
—An Oxidizer driver complains at a proselyte about his no-lethal weapon |
The Oxidizer is a support anti-air vehicle used by the Scorpion Cell. Despite being classified as such, it does no damage to enemy aircraft whatsoever, but instead makes them more susceptible to damage.
Official description
The Oxidizer is the Scorpion Cell's dedicated anti-air support system. Oxidizers are primarily made up of salvaged parts of other vehicles, haphazardly soldered and bolted together in order to cut down on costs taxing the Cell's fluctuating budget. The resulting contraption fires capsules containing a highly potent cocktail of hydrogen peroxide, hydrochloric acid, and nitric acid, which literally eats away at aircraft. Due to the threadbare interiors, dangerous chemicals, and unstable construction of the Oxidizer, the position of pilot or gunner of one of these death traps is considered a lowly position, reserved for disciplinary action. The Oxidizer is designed purely for anti-aircraft warfare and so is very vulnerable to any other forces.[1]
Overview
Oxidizer is a special Tier 3 unit used by Scorpion Cell to reduce the defense of enemy air units. This feature makes it often used in conjunction with the Gatling Tank and turn this team into "advanced anti-air defense unit". Even better, they have the same speed, which means that this combination can also be used for guerrilla.
The biggest weakness of Oxidizer is that the armor is extremely weak. Due to this, Scorpion Cell commanders are more accustomed to using them and the matching Gatling Tank/Gatling Cannon for defending their base and sending them into the Tank Bunker.
Appearances
“ | Use these Oxidizers against enemy air force. Rashidi says they'll make them more vulnerable. | ” |
—Epsilon intel during Operation: The Cardinal |
Cooperative
- Oxidizers are introduced in The Cardinal, as Scorpion Cell's reinforcements.
Act Two
- For single player campaign, the Oxidizer makes its first appearance in Ghost Hunt, among the Scorpion Cell enemies.
- In Lizard Brain, it is notably impossible to build Oxidizers, even if both the Epsilon War Factory and upgraded Pandora Hub are recaptured from the Allies.
- The Oxidizer makes its debut as a buildable unit in the Covert Ops mission Survivors.
Assessment
Pros | Cons |
---|---|
|
|
Trivia
- As there appears to be no limit to the stackable armor debuffs, several Oxidizers (at least 10 or more) targeting the same air unit will cause even certain, normally harmless effects to become lethal.
- For instance, a Black Widow's armor boost to friendly aircraft (or Sensor Tower's spotlight) is able to destroy the most durable air units with enough Oxidizers. This is because the buff or debuff from such units/defenses deal 1 damage to the target in order to apply said buff/debuff. The mass Oxidizers increase this damage value up to the point where it can cause actual damage.
- A demonstration of this can be found here.