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“ | To collect more resources, the Confederation heads to Rabat, where the largest American base in Morocco is. They intend to seize their ore mining sites before the Scorpion Cell does. | ” |
—Mission description |
Operation: Money Source is the tenth Soviet cooperative mission.
Briefing[]
The recovery of the napalm supplies from Montpellier increased our troops' morale. We can now proceed with the next step of increasing our resources, here in Rabat. The surviving Americans have built a significant ore mining facility at this location. Command our troops dispatched from the Spanish base to deal with them, before the Cell notices the presence of this facility, otherwise they'll seize the resources. Before we will be sending MCVs, first, we have to destroy both Allied Tech Centers. With these destroyed, the Allies will not be able to send high tech units against us.
Objective 1: Destroy both Allied Tech Centers.
Objective 2: Destroy the Allied Ore Purifiers.
Events[]
Both hands must be hard[]
The Allies have two Tech Centers associated with Ore Purifier in this area. Latin Confederation must destroy them before the MCVs arrives and launches a frontal attack, and the Allies also intended to build additional Tech Center while preserving the two. The time for Confederation to take action was only five minutes.
Of the two Tech Centers, the left was guarded by Pillboxes, the right was guarded by Gun Turrets and Grand Cannons, and the two commanders decided to move Jaguar Tanks to the left and Pyros to the right. After a while, both Tech Centers were destroyed in time.
Redistribution of money[]
The two MCVs then arrived in this area then, accompanied by several reinforcements. After dealing with several infantry and vehicle assault squads and capturing several Tech Oil Derricks nearby, the two commanders were approved to build the Battle Lab, and several Saboteurs and Vultures were also sent. Then, after locating a Tech Base Expansion Post, they started an attack in that direction, aiming to capture that Expansion Post.
The two commanders completed control of the area and captured the nearby Tech Nuclear Plants, then built a large number of Buratinos to destroy the defenses in front of the Allies, and they occasionally used Bomb Buggies to destroy the enemy's defense. When the Allied line of defense was destroyed, the two commanders captured the Tech Hospital there.
The Allies in this area were not strong enough, they had no effective way to prevent the Confederation forces from aggression, nor had they prevented the destruction of Ore Purifiers.
Aftermath[]
With the destruction of this source of funding, the Americans were given a severe disadvantage. The Latin Confederation's position in Europe continent was also solidified and they have able to construct their European expeditionary's headquarters in Zaragoza. However, another faction on the land of Africa will never sit back and watch this kind of "prey theft"...
Difficulty changes[]
Casual[]
- Starting credits: 45000
- Enemy AI's attack intensity is the lowest.
- Players can produce Kirov Airship.
- Removed some Allied offensive units, and there will be no Stallion Transports and Voyager Transports carrying Allied units to attack.
- Added 1 Jaguar Tank and 1 Halftrack among player 1's initial troops.
- Added 2 Pyros and 1 Crazy Ivan among player 2's initial troops.
Normal[]
- Starting credits: 35000
- Enemy AI's attack intensity is medium.
- Removed a small number of Allied offensive units.
Mental[]
- Starting credits: 30000
- Enemy AI's attack intensity is the highest.
- Removed Tech Heavy Machinery and Tech Academy on the map.
- Removed Barracks, War Factory, Field Bureau, Radar Dish and three Tech Concrete Bunkers from the PsiCorps' abandoned outpost.
- Reduced amount of reinforcements players receive during the skirmish phase.
- After the skirmish phase begins, the enemy will activate the Tech Missile Bunker in the base.
Easter egg[]
Destroy the Rik's Place building found in the city to receive two money crates.
Behind the scenes[]
- Prior to version 3.3.5, this mission's enemy subfaction was European Alliance, and there was no any clues for inferring the mission's location but an incorrectly placed Pyramid structure on the map.