It has been a year since I last asked about this, and I am curious if anything changed on the opinions on the Chinese community regarding the 2 wikis.
Also, I looked at the Tieba Baidu website that discusses about Mental Omega (using Google Translate though, so the translation is not perfect), and turns out they appear to discuss the wikis a lot, up to the point that they recommend newbies to use the wiki, something I don't hear a lot in English forums.
Because of that, I want to know if they have major complaints on the wikis other than the issue for English one that makes it confusing to understand for non-native English speakers, which I will consider in the future.
Chinese community players generally regard the wikis as a purely professional database - although Speeder is not willing to make the wikis official. On other hand, one of administrators on Chinese wiki, VirgilMitsunari, is main personnel responsible for official translating and he's more active than Ollerus, so the Chinese wiki has been kept as few speculative or wrong content all along, including indiscriminately adding 'campaign only objects' or adding affiliations as 'campaign only objects'. In addition, Chinese wiki administrators such as Tslza prescribed that no Overview and Events sections including, in order to avoid subjectivity there.
However, despite of few complainments on the wiki, there are still some other problems, not only the incomplete information of the unit data, but also some content with a lot of joking commentary . Although Chinese players/readers are not disgusted by this phenomenon, in my personal opinion, such content should not appear in the wiki too much.
Since there is already a basically complete Chinese wiki, Chinese players' attitudes towards the English wiki are more inclined to 'a further detailed reference database' (compared to the Chinese wiki, the English wiki has an Overview section, detailed old version content, gameplay mechanics description, YR comparison and detailed units/structures data).
In all, as far as my observation, Chinese players have not complained about the wikis yet.
The first paragraph of "strategy" section of Bounty Hunt is simply repeating the game mode description with easily conceivable summary. While the second is simply misleading: the Tech Supply Bunkers cannot be damaged in any way (save for defeating the player).
I'm reverting the edit and restoring its stub condition in hope that some PvP strategy may be added later (I personally takes that of Ultimate Alliance as a rather good start, although it needs mending nonetheless).
With 2019 coming to an end, and hopefully v3.3.5 will be released in this year as promised, I would like to be updated on any wiki-related issues (such as any helpful feedback or news from the developers or community while I was inactive).
While in the meantime I am working on a project for another wiki, this does not mean I have completely quit being a wiki contributor here. As I've said before, I plan to return fully on the release of v3.3.5 (after playing with all the new and revised content of course).
My solution is extracting the missing or wrong shp files with "*a" prefix to the game directory. Unfortunately the way to extract must not be told. You could find way to extract them by yourself and keep it secret. Currently I have no better idea now.
Whatever we got, we shall wait for the new version out to update. Current version is not so bad, just make them display necessary layout information is okay, we don't have to be so diligent on remaking the to-be old version of map panoramas. I'll take the business of renewing all mission panoramas when it comes - to ensure them to have proper size, along with dealing miscellaneous issues.
Hey Isol-IIID! I'm Emptylord, and I'm part of a new team over at Fandom who are tasked with supporting communities, such as Mental Omega APYR Wiki. I'm here to help your community, and I'm a liaison to full-time Fandom Staff. If you have any questions relating to your wiki—whether it's code-related, policy related, or otherwise—I'm your first point of contact, and your own personal liaison to full-time Fandom Staff.
1. Chinese player in the community now recognize the Chinese MO wiki as their standard reference and think it's a lot easier to look up, although a small percentage of them sometimes also refer to the English MO wiki, but they think it's equally cumbersome, due to the English level of many Chinese players is not high.
2. Chinese MO wiki has an audiofile project, that is, adding unit voice files into Quotes section. However, its process is a bit slow, only voicelines from original YR have been uploaded. This project may also suitable for our English MO wiki.
3. Yeah, they discuss wiki contents in their own community calls "Baidu Tieba" - to be honest, some references of Co-Op backgrounds designed by Sandman are taken there.
I currently plan to add links to Chinese MO wiki for our current pages. Right now, Epsilon Arsenal and some general pages are already done being linked to their respective Chinese pages. Perhaps the Chinese MO wiki contributors there can do the same to link their pages to the English counterpart.
Most of the build times in the English MO wiki are now accurate (except those with more than 1 build time multiplier like Field Bureau, I do need help with that one). After seeing the Wikia Development Plan of the Chinese MO wiki, I suggest that the Chinese MO wiki may want to implement those info from the English one.
As for the audiofile project, I'm concerned that we can get in trouble if we plan on adding those unit voice files. RA2 and YR are NOT freeware, so they are still copyrighted by EA (one player in Revora mentioned that we should not add voicelines at all). And most of all, I suggest that we should NEVER add the MO-exclusive voicelines; those are not public assets and should not be easily downloadable by the community.
P.S. I saw that you have implemented challenge images on the Challenge page from Chinese MO wiki. I guess the English MO wiki needs them too.
Yes, for now there are still many unapplied page formats for Chinese wikis. Although Chinese wiki has no intention to use subpage tabs, I personally think that the collapsible information frame is necessary, at least UnitBox should be done so. As for the link to add the English page on the Chinese wiki, I will finish it slowly in the future, and other members seems to have not had time to finish this project, filling the unit parameters might only be done by myself alone as well. Many units now have even no attack point and cooldown frames.
For the audiofile, as being the case, I will give up this idea directly. When appropriate, I will also look for Chinese wiki adminstrators to discuss this issue.
I still intend to improve some of the Challenge short images (e.g. the one for Deception Challenge), once things are done, I will upload all of them.
The unit box is surely a greate format to implement for the CN wiki, however some of the tables are still inaccurate. Either not up-to-date or complicated in nature (check Megalodon's blade omg). I suggest not to import it for now. Updating one wiki for a new patch is already quite exhausting, syncing two is out of the question. The CN wiki users may still switch language on specific pages for details.
As for the audiofile, the non-official starcraft wikia records the unit quotes in video format, maybe we could put that into consideration.
1. MO3.3 has grown popular in the Chinese RTS community thanks to a number of active modders and artists. An authentic source in Chinese is undoubtly a welcoming sight. Until now, the Chinese wiki is of assuring quality thank to limited exposure to the community. I'm a little skeptical about that in the future however. I personally fear that the popularity will eventually lead to increasing number of wiki griefs. The Minecraft wiki already paid the price.
2. The CN community is well known of their research in multiplayer games and map secrets (data-mined or not :D). Trivia and game mechanism pages are two of the many sections we can hope to import from the other wiki. I'll personally keep an eye on the blogs and translate some interesting ones. Oh, and high-quality artworks too.
3. The Tieba is already flooded with fan-fics and data-minings, not to mention its authoritarian moderators. I would avoid referencing it in any way, dev or not. As for me, as a blog writer, it's natural to contribute to the "main" wiki directly, saving the excessive effort of translation.
Double checked the Draco Tank's raw damage in the game files, they are accurate. Perhaps you meant the warhead values?
As for Zephyr's beacon weapon, could you clarify what you meant?
For the build time calculation, how do you calculate those with several multipliers (e.g. Field Bureau have 1.25 multiplier individually and there's the 1.25 multiplier for all structures)? I've been asking this for a while now, and so far there's no clear answer.
Aye, you got it. What I kept in mind is from 3.3.3, their scalars and dms are identical in the latest patch. The only difference is a slight rof buff (110 primary/100 beacon).
The build time is complicated, as many of wiki's unitbox info is not totally precise (with an error of 1-3 seconds). Most certainly caused by truncating floats.
EDIT: e.g. with BuildSpeed=1 and BuildTimeBuildingsMult=1, four $2000 factories with BuildTimeMultipliers of 0.5/1/1.5/2 take respectively 57/119/180/238 ingame seconds to build, instead of the perfect 60/120/180/240.
From December 29, 2018 to January 2, 2019 I won't be able to oversee the wiki much as I am going on a vacation trip with my family to Jogjakarta. During that time I entrusted you and Bot Rot to oversee and manage the wiki in my absence.