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  • I'm sorry, what?

    'I'm refering the game story and NOT what is happening during the game itself, because the AI is being an idiot or the devs didn't fixed it.'

    Seriously?

    First of all, there's the Epsilon objective. Do you even realise that if the Psychic Amplifier is activated, then there'll be no need for Epsilon to actually destroy the Allied and Soviet forces, who should have been mind controlled at this point?

    Next. The piece of information according to which the Americans are racing with the Soviets to capture the Amplifier comes from the initial mission briefing and nowhere else. Do you seriously think that in-universe the person that writes this briefing has perfect information on what the Allies are doing? Do you have any evidence that in-story the Allies are definitely not letting their hatred of the Soviets blind themselves to the threat of Yuri?

    And you are all but claiming that the issue of the Allies and Epsilon ganging up on the player is a bug that the devs need to 'fix'. Well, maybe you are right, but evidence points against you since none of the developers even acknowledge that this is something that needs 'fix', and neither is it listed as one in the 3.3.1 changelog.

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    • Doesn't change the fact that the Amplifier is the only thing that matters, destroying both enemy armies isn't necessary for all three belligerents, and what you wrote in the article is wrong.

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    • If you have nothing more to say I'd assume that you admitted you're wrong.

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    • A FANDOM user
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  • But the Allied troopers are placed exactly next to the Epsilon adepts! They're allies they don't shoot them! they are on the same side!

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    • A FANDOM user
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