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Some maps are adapted versions of Standard mode maps.

  • 3-player: 10 in total.
  • 4-player: 4 in total.
  • 5-player: 6 in total.
  • 6-player: 4 in total.
  • 7-player: 3 in total.
  • 8-player: 1 in total.

Changelog[]

  • Version 3.3.6 
    • Fixed: All of the Oil Derricks on Fortress map (3) Unjust Rising should now be capturable properly.
  • Version 3.3.5 
    • Added: 2 new maps: (3) Unjust Rising, (6) Verity's Hold.
    • Fixed: Fortress mode map (3) Neptune Valley should no longer freeze randomly late into the game.
  • Version 3.3.3 
    • Change: Fortress map (3) Insomnia renamed to (3) Insurgence, so that it doesn't clash with the Allied mission's name.
  • Version 3.3.1 
    • Fixed: Maps (5) Eternal Defense, (5) Yunru's Keep - removed 'MISSING:None' initial message.
    • Fixed: Map (7) Diamond is Unbreakable - the defender no longer starts the match on low power.
  • Version 3.3.0 
    • Added: 22 new maps: (3) Citadel Aquaria, (3) Diamond Rift, (3) Insomnia, (3) Nepture Valley, (3) Placebo Effect, (3) Sinner Within, (3) Slippyhill Strategy, (3) Unfail Advantage, (4) Banzai Charge, (4) Clash in America, (4) Death of Money, (5) Eternal Defense, (5) Flower of Power, (5) Highmaul, (5) Resurrection Bolt, (5) Yunru's Keep, (6) Perseverance, (6) Rahn's Snowy Castle, (6) Stronghold Prime, (7) Diamond Is Unbreakable, (7) Ring of Death, (8) The Sky Mountain.
    • Removed maps: (3) Frigid Triangle, (3) Triple Threat, (5) Triple Crossed, (5) Passing the 5th Side, (6) Aquatic Divide.
    • Change: (5) Lonely Island renamed to (5) Lonely Paradise.
  • Version 3.0 Mode added.
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