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|terrain = |
|terrain = |
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|enemy = {{Icon|LC}} [[Latin Confederation]]<br>{{Icon|SC}} [[Scorpion Cell]]<br>{{Icon|HH}} [[Haihead]] |
|enemy = {{Icon|LC}} [[Latin Confederation]]<br>{{Icon|SC}} [[Scorpion Cell]]<br>{{Icon|HH}} [[Haihead]] |
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− | |feature = Multiple [[:Category:Hero|heroes]], including [[Reznov]], [[Krukov]] and [[Cyborg Commando]]! |
+ | |feature = *Multiple [[:Category:Hero|heroes]], including [[Reznov]], [[Krukov]] and [[Cyborg Commando]]! |
+ | *[[Blackout Research Station]] |
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|design1 = Speeder|design2 = BlackSnow}} |
|design1 = Speeder|design2 = BlackSnow}} |
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{{Quote|The master of puppets has been up to some kind of mind control technology once again! There are brainwashed enemies at the gates: quick, versatile and dangerous. Beware - [[:Category:Hero|an army of deadly clones]] is aiding them in the battle for the desert.|Challenge description}} |
{{Quote|The master of puppets has been up to some kind of mind control technology once again! There are brainwashed enemies at the gates: quick, versatile and dangerous. Beware - [[:Category:Hero|an army of deadly clones]] is aiding them in the battle for the desert.|Challenge description}} |
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At 16:00 and every 15:00 after that, marked by an infantry battalion warning, [[Scorpion Cell]] and [[Latin Confederation]] will each spawn a taskforce of hero clones advancing towards the players' bases. In order to disable the reinforcements, destruction of their associated enemy base must be achieved. |
At 16:00 and every 15:00 after that, marked by an infantry battalion warning, [[Scorpion Cell]] and [[Latin Confederation]] will each spawn a taskforce of hero clones advancing towards the players' bases. In order to disable the reinforcements, destruction of their associated enemy base must be achieved. |
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+ | In addition, the enemy also has access to a [[Blackout Research Station]], which can disable all the buildings of the challengers for 44 seconds when it activates. |
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* [[Tech Hospital]] |
* [[Tech Hospital]] |
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* [[Tech Machine Shop]] |
* [[Tech Machine Shop]] |
Revision as of 13:11, 19 June 2021
Challenge | Strategy | Gallery | Changelog |
“ | The master of puppets has been up to some kind of mind control technology once again! There are brainwashed enemies at the gates: quick, versatile and dangerous. Beware - an army of deadly clones is aiding them in the battle for the desert. | ” |
—Challenge description |
Heroslayer Challenge is the twenty-first Challenge map that pits the players against "an army of clones".
Information
Players start on a piece of low ground situated at the left edge of the map. There are three enemy bases to the east, respectively Scorpion Cell, Haihead and Latin Confederation from north to south. The middle of the map is guarded by quadruplets of Psychic Towers, powered by Tech Nuclear Plants. In addition, each enemy is granted two Tech Field Hospitals and a Tech Academy.
Each hostile base is patrolled by a total of 17 hero clones divided into three groups.
Group A | Group B | Group C | |
---|---|---|---|
Hero clones |
At 16:00 and every 15:00 after that, marked by an infantry battalion warning, Scorpion Cell and Latin Confederation will each spawn a taskforce of hero clones advancing towards the players' bases. In order to disable the reinforcements, destruction of their associated enemy base must be achieved.
In addition, the enemy also has access to a Blackout Research Station, which can disable all the buildings of the challengers for 44 seconds when it activates.
Starting point Tech buildings
- Tech Hospital
- Tech Machine Shop
- 4x Tech Oil Derricks
- 2x Tech HMG Towers
- 2x Tech Turrets
- 2x Tech SAM Sites
- 2x Tech Cannon Bunkers
Trivia
- The only campaign heroes who doesn't appear in this challenge are Boris, Yuri, Rashidi, Space Commando, Flint Westwood, Arnie Frankenfurter, and Sammy Stallion.
- The challenge's map is identical to Blizzard Peaks, but with a desert theater.
- All 3 enemy AIs use "light" and offensive subfactions. In a way, the choice of enemy subfactions in mission is the direct opposite of that in Heavyobject.