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The Hammer Defense is a long-range defense structure used by the Soviets.
Official description[]
Hammer Defenses are massive structures developed to disrupt and destroy large amounts of enemies from a distance. A large column of steel pounds the ground, generating a wave of seismic activity. Through underground steering mechanisms, the wave is channeled and directed towards incoming enemies. To protect the building from its own weapon, the Hammer has a minimum range.[1]
Overview[]
The Hammer Defense has the farthest range out of any Soviet stationary defense, which allows it to destroy frail enemies (particularly Tier 1 vehicles) before they even reach the Soviet base or weaken more resilient ones, making them easy pickings for the rest of the defenses. Its range is great enough for the Hammer Defense to engage most siege vehicles, which is another strength that other defenses lack. In addition, its splash damage punishes the strategy of grouping up forces too close to each other, which compensates for the single target nature of most Soviet defenses (especially the Tesla Coil) when paired up together. As long as the Hammer Defense is supported by other defenses to negate its minimum range flaw and inability to tackle air threats, a Soviet base will remain nigh-unbreachable by land.
A minor difference the Hammer Defense exhibits compared to its Tier 3 equivalents is its lack of a turret, which can make its targeting unpredictable to enemies if manually ordered by the Soviet commander.
Appearances[]
“ | The Chinese have shared the blueprints on their Hammer Defense system. These massive weapons will turn Yuri's lightly armoured tanks into debris instantly. | ” |
—Soviet intel during Operation: Juggernaut |
Act One[]
- The Hammer Defense is first used by the Chinese enemy in Warranty Void.
- In Dragonstorm, it can be built if the player captures an Atomheart, although it is not formally introduced until Juggernaut.
Act Two[]
- In Power Hunger, the destruction of Hammer Defenses and Dragonfly near the shore is the third objective of the mission, and it is unavailable for the player to build.
- For the Soviet Main Force, the Hammer Defense will be unlocked from Thread of Dread onward.
Origins[]
- The Revolt first gains access to the Hammer Defense in Kill the Messenger.
- In Tainted Empire, due to the area's seismic activity, Hammer Defenses remain locked for both the Chinese forces and the Revolt (if a Chinese ConYard is acquired).