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“ | The London Fortress of the Euro Alliance has stood intact far too long for Yuri's arising Epsilon empire to tolerate it and as worrying reports from England continue to cumulate, Yuri sets the invasion that will finish the Euro Alliance off in motion. | ” |
—Mission description |
Godsend is the fifth mission of the Act Two Epsilon campaign. This mission marks the debut of the Aerial Fortress Irkalla as it is chronoshifted into London carrying an elite taskforce, with the purpose of destroying the Allies' London fortress.
Background
With the success of capturing the Chronosphere, the plan to attack the Allies right in the very heart is possible. However before such plan can be initiated, they must lure its army away, including their impressive Commander, who is leading them in successful attacks all over Europe. Yuri knows that if Epsilon attack London while he and the majority of the Allied garrison are present, it will be suicide for them.
As a result, he orders Scorpion Cell to construct a fake Psychic Amplifier and Beacon in Morocco to lure the Allied Commander's forces away from the Fortress, as he knows that they will be provoked to strike it. Once he gets confirmation that the Allies are there, Yuri entrusts his most loyal and trusted Proselyte for a daring operation. He will also be commanding the powerful, flying Fortress called Irkalla and unleash hell on the unsuspecting Europeans.
Events
Arriving in the Heart of the City
Culling the Defenders
Pacifying the last defenses
A mysterious machine rises
Aftermath
The damage was done. London, and eventually the whole of the British Islands, fell to Epsilon's Forces as the Fortress devastated the European troops there.
However, at the closest opportunity in nearly destroying the SteinsTech Hangar, a flying vessel suddenly arose and causes time to stop instantly, destroying the Irkalla Fortress and wiping out its task force instantly, much to the Proselyte's surprise.
The Allies secret weapon, the Paradox Engine, took what was left of the EA forces and retreated elsewhere. Epsilon forces would follow on behind and try to destroy the Engine before it could power up its weapon again.
Walkthrough
In this mission, the Irkalla serves as a mobile radar. If its HP becomes red, the radar is turned off and shroud is reset.
Trivia
- The mission uses a unique music during gameplay.