Unit Quotes Gallery Changelog

—A Future Tank X-0 in battle

The Future Tank X-0 is the prototype of an Allied heavy robotic tank.

Official description

The Allies have always lacked truly powerful, heavily armored vehicles that were also capable of resisting Yuri's mind control. So Japan's most advanced weapon manufacturer Kanegawa Industries was contracted to build the perfect anti-armor tank. A tank that could dish out massive punishment, and take it just as easily. What they came up with, was the Future Tank X-0, a completely robotic, autonomous tank, armored with the thickest of alloys, yet still being maneuverable enough to reach reasonable speeds.

Two powerful burst-fire beam cannons allow the Future Tank to cut through almost all armor with no difficulty. In short, the X-0 is a marvel of engineering. Although powerful, the Future Tank is ill-equipped to combat infantry forces. Due to its prototypical nature and high production costs, the X-0 is only available to Allied commanders under special circumstances.[1]


While normally unavailable in the current build of Mental Omega aside from very special circumstances (see the Appearances section below), Future Tanks X-0 are powerful forces of destruction that will decimate armored squads with its Experimental Beam Cannons rapidly and destroy structures if guaranteeing their quantity. In addition, Future Tanks X-0 possess slightly higher speeds in contrast to other tanks in the game, which allows them to employ ambushes and hit-and-run tactics.

As they are unmanned tanks (actually, drones), they have inherent immunity from mind control, poison, and radiation. They are still vulnerable to EMP and magnetic weaponry though, and concentrated anti-armor fire will still pose a threat to these killing automatons. While their weapons are powerful against vehicles, they are rather lackluster against infantry and should avoid engagements with them (especially anti-vehicle specialists) if necessary. Aircraft is another danger they should avoid if they do not have anti-air units accompanying them, as they cannot retaliate against them.


Special Ops

  • In Eclipse, the player's Chinese forces are attacking a Future Tank manufacturing complex. The Future Tanks X-0 will continually spawn from three dark-sky-colored enemy War Factories. There are also 6 inactive Future Tanks in the player's initial outpost and 3 near the top right corner. This mission has a series of bonus objectives which allow the player to take control of all Future Tanks on the map (see here for details).

Act One


  • In Tainted Empire, the Future Tank X-0 can be built from the Allied War Factory once the initial Chinese attack is repelled and the player takes control over the whole base around the Adepted Tech Center. More of them are also given as reinforcements alongside Hailstorms once both Psychic Beacons are destroyed.
  • In The Great Beyond, Future Tanks X-0 can be built by the player if the Pacific Front arsenal is chosen.


  • In Rush Tactics, a limited number of Future Tanks X-0 appear as part of the enemy Pacific Front forces, guarding the Hailstorm convoy.

Behind the scenes

  • The icon of the Future Tank X-0 in version 3.0.
    In 3.0, the Future Tank X-0 was a stolen tech unit buildable by the Allies in skirmish games by infiltrating both an enemy Allied Construction Yard and Tech Center. With the revamp of the stolen tech system in 3.3, the Future Tank X-0 was replaced by the Quickshifter, although it still appears in the campaign. Its successor, the Future Tank Alpha, was also introduced in 3.3 as an Allied stolen tech unit unlocked by infiltrating a Foehn Cloud Piercer.
  • The voxel of the Future Tank X-0 (named Cyclops) is a public asset and can be used by other modders. The link can be found here.

See also


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