Unit | Quotes | Gallery | Changelog |
“ | You have 10 seconds to comply. | ” |
—A Tsurugi warning hostiles to stand down |
The Tsurugi Powersuit is the Pacific Front's equivalent to the American Stryker and the European Archon, but with higher passenger survivability rate and immunity to toxin and radiation. It is designed as a support unit capable of performing a variety of roles, including anti-infantry, anti-air, and vehicle repair, depending on the infantry unit garrisoned within.
Official description[]
The Tsurugi is the Pacific Front equivalent of the IFVs used by the other Allied factions. This powersuit comes with several advantages. It has an enhanced turret, which allows it to react to incoming threats faster than the other IFVs, increased passenger survivability rate and is completely impervious to environmental hazards such as radiation and toxins. Previously used in law enforcement, the Tsurugi was initially planned to be fully automated. Unfortunately, when a Tsurugi's test AI malfunctioned during a demonstration in Tokyo, killing a business man, the idea was scrapped in favor of a human pilot.[1]
Overview[]
The Tsurugi is exclusive to the Pacific Front and replaces the Stryker IFV in the standard Allied arsenal.
The Tsurugi Powersuit, in its standard configuration, acts as the Tier 1 troop carrier and anti-aircraft vehicle for the Pacific Front. While the Euro Alliance Archon AMC favors armor and the American Stryker IFV prefers speed, this variant lacks both (although it is slightly better armored than the Stryker) but it makes up for these drawbacks with a slightly higher survival rate for its passengers in the event the vehicle is destroyed. In addition, it offers immunity to environmental hazards, such as radiation and toxins. Lastly, it is the cheapest variant of the Allied IFVs available.
When loaded with an Engineer, this unit becomes a mobile repair vehicle that can quickly replenish the health of fellow Pacific Front vehicles. They can also neutralize large swarms of Terror Drones, and multiple Tsurugis can all repair a unit at once - this allows units such as the Battle Tortoise to endure more punishment while soaking up immense amounts of damage easily. They cannot repair aircraft, even if they are landed at their respective airfields.
Ideal infantry units to place into one include Siege Cadres and Navy SEALs. Siege Cadres will transform the Tsurugi into a cheap yet potent anti-structure weapon, while Navy SEALs will arm it with formidable anti-infantry firepower with a bonus of being immune to units such as Desolators.
Because of its slow speed and rather lacking armor, the Tsurugi is not as suited for rapid ambushes or defensive duties, especially against faster aircraft.
Configurations[]
Infantry | Armament | Picture |
---|---|---|
|
Default "Mist" missiles | |
Repair beam
|
||
Machine gun – ineffective against vehicles
|
||
Crazy Ivan | Ivan Bomb launcher – attaches Ivan Bomb to target
|
|
Submachine gun – ineffective against heavy vehicles
|
||
|
Sniper rifle
|
|
Dual Tesla Coils – temporarily disables vehicles
|
||
Pyro | Flamethrower
|
|
Psychic blasts
|
||
Rad cannon
|
||
Chrono Legionnaire | Temporal displacement device
|
|
Riot Trooper | Flash grenades – clears garrisoned structures
|
|
|
Prism rifle
|
|
Dunerider | Toxic grenades
|
|
Clairvoyant | Stun beam – temporarily immobilizes target infantry
|
|
Tanya | Laser gun
|
|
Guardian GI | "Seeker" missiles – ineffective against infantry
|
|
Bloatick | Toxic warhead – detonates on attack, releasing poison clouds
|
|
Duplicant | Nanoid warhead – detonates on attack, turning infantry killed into Duplicants; does not heal Foehn infantry
|
|
Virus | Virus sniper rifle
|
|
|
Heal bullets
|
|
Archer | Long bow with AROs
|
|
Initiate | Psychic jab
|
|
Suppressor | Negation Field
|
|
Explosive warhead – detonates on attack; does not create radiation as in the vanilla Red Alert 2
|
||
Mortar Quad | Mortar
|
|
Flak Trooper | Flak cannon – can only attack air targets
|
|
|
"Jagdpanther" cannon – more effective against infantry than regular tank cannons
|
|
Stalker | Imploder – cannot target infantry
|
|
Arsonist | Napalm charges – attaches napalm charges to buildings
|
|
Morales | Incendiary sniper rifle – deals damage in a line; depilots Tier 1 and Tier 2 vehicles
|
|
Malver | Kinetic blade – effective against infantry and vehicles; cannot target buildings
|
|
Libra | Custom explosive darts – effective against all targets
|
|
Libra Clones | Fake custom explosive darts – deals less damage than the real version
|
|
Volkov | Chain lightning Tesla cannon – cannot target buildings
|
|
Yunru | Immobilizer
|
|
Rahn | "Terranova" beam
|
|
Knightframe | Dual VHMG – cannot attack air targets
|
|
Kingsframe | Dual power cannon
|
|
Lancer | Pressurizer lance
|
|
Railguneer | Plasma railgun
|
|
Huntress | Nanoid container gun – has an exceptionally long range
|
|
Deviatress | Confusion rifle – cannot attack air targets
|
|
Syncronin | Bond breaker
|
|
Syncronaut | Area bond breaker – ranged attack
|
|
Zorbtrotter | Personal windflow manipulator
|
|
Zorbfloater | Personal windflow manipulator
|
|
Fin | Auto sniper rifle - with longer cooldown
|
|
Alize | Blast rifle
|
|
Eureka | Plasma wave
|
|
Giantsbane | Golden Rocket launchers
|
|
Godsbane | Nanofiber threads
|
|
Scourge | Custom EMP rods
|
|
Repulsor | AG charge
|
AI behavior[]
Tsurugis controlled by the AI have the following attack patterns:
All difficulties[]
- 4x targeting anything
- This task force will only be constructed if a Tech Center is not present
- Tsurugis already present in the battlefield are recruited to form this task force, so infantry composition will vary
- 4x guarding Allied Ore Refineries, Air Force Command Headquarters and Allied War Factories
Medium/Hard[]
- 1x loaded with GI or Guardian GI
- 1x loaded with Suppressor, then proceed to target base defenses
- This task force may be accompanied by 1 additional Tsurugi with the same passenger
- 1x loaded with Navy SEAL, then proceed to target infantry
- This task force may be accompanied by 1 additional IFV with the same passenger
- 1x loaded with Chrono Legionnaire, then proceed to target ore miners
- This task force may be accompanied by 1 additional IFV with the same passenger
- 1x loaded with Siege Cadre, then proceed to target structures
- This task force may be accompanied by 1 additional IFV with the same passenger
Hard[]
- 2x targeting anything, accompanied by 2 Kappa Tanks and 2 Robot Tanks
- The AI may use Chronoboost on this task force
- If available, Shadow Ring may also be applied
Appearances[]
Act One[]
- Tsurugi first appears in Side Effect as an enemy unit, when Pacific Front enters the Third Great War.
- The player has one (and only one) Tsurugi Prototype at their disposal to rescue the missing KI scientists throughout The Gardener. Unlike regular Tsurugis deployed from the War Factory, this prototype will be disabled if it has no passengers.
Special Ops[]
- Tsurugi is first available to build in Digital Demon, after acquiring any Pacific Front bases with a War Factory.
Assessment[]
Pros | Cons |
---|---|
|
|
Behind the scenes[]
- Prior to 3.0 the Tsurugi was supposed to be only operational when an infantry is loaded inside it, but it was scrapped due to technical limitations[2]. This feature is revived in The Gardener.
Trivia[]
- A tsurugi (剣, つるぎ) is a Japanese straight, double-edged sword. See also: Chinese Etymology Site.
- The Tsurugi is based from ED-209 in Robocop.
- Most of its quotes and part of its description is, in fact, references to the ED-209.
- In spite of being a human-piloted unit, the Tsurugi addresses itself to the commander with a robotic tone.
- The Tsurugi Powersuit's unit ID is actually named TENGU, while the Tengu's unit ID is MECHA. In addition, the Tsurugi's armor type is called "tengu" as well.