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Damaged, but not destroyed as Yuri foresaw, an Allied device has been stolen by the Soviet forces in Germany and taken away to a newly built research site by the Bodensee. A powerful duo joins the PsiCorps in their attempt to steal it from the Russian forces.
—Mission description

Operation: Divergence is the fourth Epsilon Act Two campaign mission.

Briefing[]

Yuri's Message: "During the pandemonium of the Black Forest defense, the Allies had little time to get their men to safety, and only managed to preserve a part of Einstein's legacy. After the MIDAS bomb destroyed their SteinsTech Lab, they believed everything left behind related to the research was gone. However, this is not true, as I've made preparations for the warhead to be modified, before I revealed its preservation to the Soviets. Thanks to your work in Japan, I've learned of the secret underground construction below the Lab from the data stored at the K.I. facilities, and estimated it would survive the attack if the payload was weakened. Unfortunately for us, while some of that research remained unscathed as planned, back then we had no means to take it. In the substructures of the Black Forest complex, the Soviets discovered the original Chronosphere, one that I intended to take for myself. While it is inferior to the new one that SteinsTech built, hindered by its inability to move more than a single object, the Soviets believed they could make use of it anyway; they've been trying to capture the device ever since Stalin's rule after all.

This Chronosphere must be brought to me at once, Proselyte. A task force deployed earlier failed to accomplish this, as they are now surrounded. Rahn and Malver are being sent in to reestablish communication with the base; when that's done, capture the device, protect the dismantling operation and destroy the Soviets. Rashidi will use his Drillers to move the device to a safe location."

Objective 1: Get your forces to the PsiCorps outpost.
Objective 2: Retrieve the secret device from the Soviets.
Objective 3 & 4: Protect the dismantling operation & destroy the enemy bases.

Events[]

Arrival of Rahn and Malver[]

MO3 Divergence Old Chronosphere

The old Chronosphere, guarded by Soviet forces

Rahn and Malver arrived at the outskirts of the city, which is now heavily defended by Soviet Forces using Allied tech to defend its outlying positions. At first this seems to be a problem as the mixed Allied-Soviet tech might stall the duo, but nevertheless Rahn and Malver easily bypassed this defense by their coordinated assault. Rahn converted any enemy soldier that dares to confront him into more Brutes whilst Malver strategically destroys several key choke points that leads the way to the Epsilon base.

Slowly but surely, they moved close to the Epsilon base slaughtering or converting enemy troops into more Brutes.

Preparations before the acquisition of the old Chronosphere[]

After communications was reestablished to the Epsilon base, the Soviets attacked at three different routes. The base defenses, with the help of Rahn and Malver, managed to keep the enemy forces at bay.

The Confederation base that was using remaining Allied equipment which was left behind by the Europeans when the Soviets began to conquer Europe was the first target for the PsiCorps. PsiCorps had successfully cracked the sturdy Confederation's northern defenses and the base itself altogether. The PsiCorps also attacks the remaining Allied bases under Soviet control located in the south.

Defending the dismantling operation[]

After destroying the Russian base and seizing the original Chronosphere, Rashidi called forth his Drillers to commence the dismantling of the original Chronosphere. However, the remaining Soviets forces begin to regroup and plan to destroy it rather than letting it fall into Yuri's hands. Nevertheless, the enemy failed as Yuri's forces successfully defeated them.

Aftermath[]

The Chronosphere is now in our hands. While we do not yet have the technology and knowledge to enhance it to match the power of the SteinsTech prototype, we can still use it to our advantage. The Allies felt too safe in their London Fortress for too long.
—Yuri's Message

Following the successful capture of the prototype Chronosphere, Yuri learned that the Commander of the Allied forces had been attracted by the bait in Morocco, and that the fortress in London was currently missing the backbone defense power. Considering that the prototype can chronoshift just one unit, Yuri sent out a large aerial super weapon he designed to attempt to turn the annoying fortress into a sea of fire.

Difficulty changes[]

Casual[]

  • Starting credits: 75000
  • Rahn and Malver are started as elite level.
  • Enemy AI's counterattack intensity is minimal.
  • Removed a large number of enemy stationary units, patrols and defenses.
  • Enemy Euro Alliance units will not charge at Old Chronosphere captured by the player.
  • Enemy will not use certain support powers.
  • Numerous extra crates are on the map.

Normal[]

  • Starting credits: 60000
  • Rahn and Malver are started as veteran level.
  • Enemy AI's counterattack intensity is increased compared to Casual.
  • Fewer stationary units, patrols, and defenses are removed compared to Casual.
  • When the player's unit is discovered by a watch tower on the road to the outpost, three Crazy Ivans will enter the map from the right side of the map and attack the player; after passing under the watch tower, the Soviets will paradrop an infantry squad on the left.
  • Russia can produce Qilin Tanks and Gyrocopters.
  • Cooldown of Russia's Rad Attack is extended.

Mental[]

  • Starting credits: 50000
  • Rahn and Malver are started as rookie level.
  • Enemy AI's counterattack intensity is strongest.
  • A large number of stationary units, patrols and defenses are on the map.
  • When the player's unit is discovered by a watch tower on the road to the outpost, three Crazy Ivans will enter the map from the right side of the map and attack the player; after passing under the watch tower, the Soviets will paradrop an infantry squad on the left.
  • When moving to the left at the junction entering the outpost, the Prism Tank on the left will actively move to the rear of the outpost for defense.
  • The Soviets have two additional Stalin's Fists to produce tanks against the player.
  • On the basis of Normal difficulty, Russia can also produce Nuwa Cannons to attack player.

Easter egg[]

SPOILER
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