The War Factory allows for the production of Epsilon's varied and often bizarre war machines on the battlefield. What strange technologies are used to produce these strange vehicles is anyone's guess. The more War Factories a commander has on the field, the faster vehicles are built.[1]
Overview
The Epsilon War Factory builds the following vehicles/aircraft:
Standard vehicles
Unit
Description
Epsilon's ore miner
Harvests and unloads ore equivalent to 1000 credits (2000 for gems)
Able to mind control multiple units with its altered brain, even beyond its limit of three units
Mind controlling more than 3 units result in a brainwave overload, damaging the Mastermind until it is destroyed or returns to 3 or less mind controlled units
Gains experience by taking it from the mind-controlled units
Epsilon's multi-purpose combat vehicle derived from Allied adaptation systems and Epsilon magnetic technology
Armed with a Drain beam that tears apart vehicles and steals its weapons once the Scavenger is able to destroy a vehicle
Utilizes an altered adaptation system afterwards that gives the Scavenger a more powerful weapon than the original one that lasts for the Scavenger's entire lifetime
Epsilon's specialized anti-ground vehicle out of Soviet tesla technology and Epsilon psychic technology
Fires psionic bolts from enhanced coils that are effective against nearly everything on the ground
Utilizes subterranean travel like the Driller
Tesla weapons heal the Wormqueen instead of damaging it
Requires the infiltration of any of the 3 Soviet labs and a Soviet Construction Yard along with a Pandora Hub upgraded with any of the 3 add-ons to be built
Epsilon's heavy assault aircraft derived from Foehn confusion technology and Epsilon anti-gravitic technology
Armed with numerous ARO launchers that obliterates any foe, be it infantry, vehicle or aircraft
Built-in confusion ray and confusion field generator causes chaos among enemy formations