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The War Factory is yet another important structure for Epsilon, which are responsible for producing Epsilon vehicles.

Official description

The War Factory allows for the production of the Epsilon's varied and often bizarre war machines on the battlefield. What strange technologies are used to produce these strange vehicles is anyone's guess. The more War Factories a commander has on the field, the faster vehicles are built.[1]

Overview

For a detailed list of changes from the original game, click here.

The Epsilon War Factory builds the following vehicles/aircraft:

Standard vehicles

Unit Description
Yminicon.png
Resource Vehicle.
  • Requires Epsilon Ore Refinery
  • Abilities:
    • Harvests ore with a capacity of 1000 ores/1500 gems
    • Cloaked; periodically reveals itself
Ytnkicon.png
Light Vehicle. Strong vs. Infantry, Aircraft.
  • Abilities:
    • Fires faster the longer it attacks
Lasher Light Tank
Psic.png Main Battle Tank. Strong vs. Armor.
  • Abilities:
    • Rapidly fires the first 4 shells
Mantis Light Tank
SCicon.png Main Battle Tank. Strong vs. Armor.
  • Abilities:
    • Repairs Mantis Tanks around itself when destroyed
Opus Custom Tank
Hdqt.png Main Battle Tank. Strong vs. Armor.
  • Abilities:
    • Transports infantry with 1 passenger slot
    • Second gun activates when an infantry is onboard
    • The higher the tier of the passenger, the higher the damage of the second gun
Stngicon.png
Unmanned Light Walker. Strong vs. Infantry.
  • Abilities:
    • Detects cloaked and disguised units
    • Transports infantry with 1 passenger slot
    • Repairs vehicles when an Engineer is onboard
Epsilon MCV
Construction Vehicle. Unarmed.
Driller APC
Transport Vehicle. Unarmed.
  • Requires Radar Spire
  • Abilities:
    • Transports infantry with 3 passenger slots
    • Subterranean
Maraicon.png
Psic.png Medium Tank. Strong vs. Infantry, Armor.
Trikicon.png
SCicon.png Hit-and-Run Vehicle. Strong vs. Armor.
  • Requires Pandora Hub
  • Abilities:
    • Deploy to switch between rapid fire or artillery modes
Shdwicon.png
Hdqt.png Medium Tank. Strong vs. Infantry, Armor.
  • Requires Pandora Hub
  • Abilities:
    • Detects cloaked units
    • Cloaked
    • Deploy to switch between auto attack or hold fire modes
Mindicon.png
Mind Control Monster Tank.
  • Requires Pandora Hub with Psic.png Psychplug
  • Abilities:
    • Multiple mind control
    • Damages itself when controlling more than 3 units
Teleicon.png
Hovercraft Artillery. Strong vs. Structures.
  • Requires Pandora Hub with Psic.png Psychplug
  • Abilities:
    • Reduces speed of heavy infantry and mechanical units by 85%
      • Speed debuff is stackable.
    • Mechanical units near primary target are slowed down
    • Amphibious
Gehnicon.png
Heavy Vehicle. Strong vs. Aircraft (no ground attack).
Scavicon.png
Monster Tank. Strong vs. Infantry, Structures.
Plagicon.png
Light Artillery. Strong vs. Structures.
Oxidicon.png
Support Vehicle.
  • Requires Pandora Hub with SCicon.png Chemplug
  • Abilities:
    • Weakens the armor of enemy aircraft by 25%, but cannot directly harm them
    • Armor debuff is stackable.
    • Amphibious
Colsicon.png
Monster Tank. Strong vs. Armor, Aircraft.
  • Requires Pandora Hub with Hdqt.png Geneplug
  • Abilities:
    • Deploy to switch between anti-ground or anti-air modes
Hzqdicon.png
Support Vehicle. Unarmed.
  • Requires Pandora Hub with Hdqt.png Geneplug
  • Abilities:
    • Cloaks nearby units (except itself) when deployed

Standard aircraft

Unit Description
Diskicon.png
Light Aircraft. Strong vs. Infantry, Aircraft.
  • Requires Radar Spire
  • Abilities:
    • Parasite pull disable defenses and power structures
    • Parasite pull steal credits from Ore Refineries
Basiicon.png
Medium Aircraft. Strong vs. Structures.
Irklicon.png
Epic Super-Heavy Aircraft. Strong vs. Everything.

Only one Aerial Fortress Irkalla may be produced at a time.

Stolen Tech

Unit Description
Trcticon.png
Stolen Tech Multirole Vehicle. Strong vs. Armor, Structures.
Wrmqicon.png
Stolen Tech Vehicle. Strong vs. Infantry, Armor.
Salaicon.png
Stolen Tech Gunship. Strong vs. Armor, Aircraft.

AI behavior

The AI will build a second War Factory if they have built an upgraded Pandora Hub.

If Mental AI Boost is enabled, the AI will build a certain amount of War Factories that do not require an upgraded Pandora Hub, depending on the difficulty (1 max for Easy, 2 max for Normal, 3 max for Hard). Combined with the War Factory that requires an upgraded Pandora Hub, a Hard AI with Mental AI Boost can own up to 4 War Factories.

Appearances

Act Two

  • The Epsilon War Factory makes its debut as a buildable structure in The Conqueror alongside other Epsilon buildings.

Special Ops

  • In Brothers in Arms, destroying all Epsilon War Factories is one of the mission objectives.
  • Chronologically, like many other Epsilon structures, the Epsilon War Factory first appears in the Foehn Special Ops mission Time Capsule. The blocked room at bottom left has several War Factories, and the enemy will use them to produce vehicles after Yunru entered the Underground Lab.

See also

External links

References

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