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The Construction Yard is the primary base building of the Epsilon Army.

Official description

The Epsilon Construction Yard is the most important structure in a base. With it, a commander has the capabilities of constructing all Epsilon buildings and defenses. This makes the Construction Yard a high priority target for enemies, and must be defended as such in order to maintain any major presence on the battlefield. A Construction Yard provides a small amount of power as well.

Scorpion Cell has access to a fake decoy version of this structure, once they upgrade their Pandora Hub with a Chemplug. The decoy costs $700 and only one can be built, it can unpack into a Fake MCV.[1]

Overview

For a detailed list of changes from the original game, click here.

The Epsilon Construction Yard is responsible for building the following Epsilon structures and defenses:

Structures

Structure Description
Ypwricon.png
Power Structure.
  • Provides power
  • Can store 5 infantry to increases power output
Brckicon.png
Production Structure.
  • Trains Epsilon infantry
    • Infantry train time can be decreased by constructing additional Barracks
Yreficon.png
Resource Structure.

Comes with a Ghost Miner.

Evlticon.png
Tech Structure.
Ywepicon.png
Production Structure.
  • Requires Bio Reactor and Epsilon Ore Refinery
  • Produces Epsilon vehicles and aircraft
    • Vehicle/aircraft production time can be decreased by constructing additional War Factories
Yyrdicon.png
Production Structure.
  • Requires Bio Reactor and Epsilon Ore Refinery
  • Produces Epsilon navy
    • Navy build time can be decreased by constructing additional Naval Shipyards
  • Repairs one naval unit at a time
Psisicon.png
Tech Structure.
Aerdicon.png
Production Structure.
  • Requires Bio Reactor and Radar Spire
  • Produces Epsilon jets
    • Jet production time can be decreased by constructing additional Aerodromes
  • Houses and rearms up to 4 jets
Ytchicon.png
Pplugicon.png
Cplugicon.png
Gplugicon.png
Tech Structure.
Grndicon.png
Resource Structure.
  • Requires Pandora Hub
  • Recycles friendly units to return 50% of its cost
  • Can be unpacked into a Mobile Grinder
Clonicon.png
Economy Booster Structure.
  • Requires upgraded Pandora Hub
  • Creates a clone of every non-hero infantry trained
  • Generates additional income

Only one Cloning Vats may be built at a time.

Gntcicon.png
Minor Superweapon.

Only one Rage Inductor may be built at a time.

Pupticon.png
Major Superweapon.

Only one Psychic Dominator may be built at a time.

Defenses

Structure Description
Citadel Walls
Passive Defense.
Ygateicon-1.png
Ygateicon-2.png
Passive Defense.
  • Requires Epsilon Barracks
  • Blocks enemy infantry and vehicles from passing through
  • Allows friendly infantry and vehicles to enter
Ggunicon.png
Base Defense. Strong vs. Infantry, Aircraft.
Tbnkicon.png
Base Defense.
  • Requires Synthesis Vault
  • Can be garrisoned by a turreted vehicle to protect it from most ground attacks
  • Garrisoned vehicle receives firepower and range boost
Infticon.png
Base Defense. Strong vs. Infantry, Armor.
Mpsiicon.png
Support Structure.
  • Requires Radar Spire
  • Reveals enemy activity around itself
Rifticon.png
Advanced Base Defense.
  • Requires upgraded Pandora Hub
  • Cloaks friendly units around itself
Antaicon.png
Advanced Base Defense. Strong vs. Armor.
Psyticon.png
PCicon.png Advanced Base Defense.
Fycyiconnew.png
SCicon.png Fake Structure.
  • Requires Pandora Hub with Chemplug
  • Cannot construct buildings or provide ground control
  • Can be unpacked into a Fake MCV

Only one Fake Construction Yard may be built at a time.

Pxpticonnew.png
SCicon.png Fake Superweapon.

Only one Fake Psychic Dominator may be built at a time.

Vnmmicon.png
HQicon.png Advanced Base Defense. Strong vs. Infantry.
Wrigicon.png
Utility Structure.
  • Requires Rage Inductor
  • Processes ore
  • Repairs friendly vehicles around itself
  • Boosts the armor of Tank Bunkers around itself
  • Stops enemy infantry from attacking
  • Can be unpacked into a Mobile War Rig

Only two War Rigs may be built at a time.

Appearances

Act Two

See also

External links

References

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