The Barracks is the Epsilon's infantry production structure.
The Epsilon Barracks is a shrine dedicated to Yuri's vision, even so far as to be built in his likeness as Yuri's voice constantly echoes through the structure,[note 1] bringing confidence and bravery to those who serve him. With the Epsilon Barracks, a commander can train basic and advanced Epsilon infantry. The more Barracks a commander has on the field, the faster infantries are trained.
For a detailed list of changes from the original game, click here.
Like all Barracks, the Epsilon Barracks is one of three buildings that are available by default once the Epsilon Construction Yard is deployed. Therefore, unlike in the vanilla Red Alert 2 and Yuri's Revenge, it is encouraged to build this structure first, so that the proselyte can churn out Spooks for reconnaissance, Engineers for capturing of vital tech structures, and Initiates for offense and garrisoning of civilian structures as soon as possible, and build appropriate defenses (like the Gatling Cannon) when needed.
The Epsilon Barracks trains the following infantry:
Epsilon's basic and starting infantry
Armed with their own enhanced minds to set fire against infantry
Able to garrison civilian structures
Epsilon's anti-armor/anti-air infantry
Armed with an A.R.O. bow against vehicles and aircraft
Able to garrison civilian structures, but loses ability to attack aircraft
Epsilon's twisted version of the Attack Dog
Its claws can instantly shred infantry apart
Detects disguised units
Epsilon's essential field support infantry
Able to capture enemy buildings, tech buildings and empty vehicles