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The Barracks is the Epsilon's infantry production structure.

Official description

The Epsilon Barracks is a shrine dedicated to Yuri's vision, even so far as to be built in his likeness as Yuri's voice constantly echoes through the structure,[note 1] bringing confidence and bravery to those who serve him. With the Epsilon Barracks, a commander can train basic and advanced Epsilon infantry. The more Barracks a commander has on the field, the faster infantries are trained.[1]

Overview

For a detailed list of changes from the original game, click here.

Like all Barracks, the Epsilon Barracks is one of three buildings that are available by default once the Epsilon Construction Yard is deployed. Therefore, unlike in the vanilla Red Alert 2 and Yuri's Revenge, it is encouraged to build this structure first, so that the proselyte can churn out Spooks for reconnaissance, Engineers for capturing of vital tech structures, and Initiates for offense and garrisoning of civilian structures as soon as possible, and build appropriate defenses (like the Gatling Cannon) when needed.

The Epsilon Barracks trains the following infantry:

Unit Description
Initicon.png
Basic Infantry. Strong vs. Infantry.
  • Starting infantry in Skirmish
  • Abilities:
    • Garrison civilian structures
Harpicon.png
Basic Infantry. Strong vs. Armor, Aircraft.
  • Abilities:
    • Garrison civilian structures; cannot attack aircraft while garrisoned
Spokicon.png
Scout Creature. Strong vs. Infantry.
  • Abilities:
    • Detects disguised units
    • Amphibious
Epsilon Engineer
Utility Infantry. Unarmed.
  • Abilities:
    • Capture enemy buildings, tech structures, and empty vehicles
    • Repair bridges and friendly structures
    • Detects and defuses explosive charges
Weavicon.png
Suicide Creature. Strong vs. Infantry, Structures.
Bruticon.png
Heavy Infantry. Strong vs. Ground Targets.
Razgicon.png
Advanced Infantry. Strong vs. Infantry, Structures.
  • Requires Radar Spire
  • Abilities:
    • Detects cloaked units
    • Amphibious
Yclnicon.png
SCicon.png Hdqt.png Mind Control Infantry.
  • Requires Pandora Hub
  • Abilities:
    • Mind control
    • Deploy to release a psychic blast that kills infantry
Yypricon.png
Psic.png Mind Control Infantry.
  • Requires Pandora Hub
  • Abilities:
    • Mind control
    • Deploy to release a psychic blast that kills infantry
    • Amphibious
Intricon.png
Espionage Agent. Unarmed.
  • Requires upgraded Pandora Hub
  • Abilities:
    • Infiltrates enemy structures
    • Disguise as enemy infantry
    • Demolish bridges
Repuicon.png
Sabotage Infantry. Unarmed.
  • Requires Pandora Hub with Psic.png Psychplug
  • Abilities:
    • Plants anti-gravity charges on enemy vehicles
    • Disguise as enemy infantry
Scrgicon.png
Elite Infantry. Strong vs. Armor.
  • Requires Pandora Hub with SCicon.png Chemplug
  • Abilities:
    • EMP attacks disable heavy infantry and mechanical units temporarily
Stlkicon.png
Elite Heavy Infantry. Strong vs. Structures.
  • Requires Pandora Hub with Hdqt.png Geneplug
  • Abilities:
    • Drain cannon target heals nearby friendly infantry
Vrusicon.png
Elite Infantry. Strong vs. Infantry.
Libricon.png
Hero. Strong vs. Everything.
  • Requires Pandora Hub with Psic.png Psychplug
  • Abilities:
    • Detects cloaked units
    • Resistant to bullets
    • Amphibious
    • Deploy to use gravity field to flip mechanical units and increase armor by 150%

Only one Libra may be trained at a time.

Undricon.png
Hero. Strong vs. Infantry, Armor.
  • Requires Pandora Hub with SCicon.png Chemplug
  • Abilities:
    • Cloaked
    • Detects cloaked units
    • Deploy or garrison civilian structures to weaken enemy firepower and armor around Malver by 40%

Only one Malver may be trained at a time.

Assnicon.png
Heavy Infantry Hero. Strong vs. Ground Targets.
  • Requires Pandora Hub with Hdqt.png Geneplug
  • Abilities:
    • Detects cloaked units
    • Terranova beam mutates infantry into Brutes
    • Regenerates hit points faster

Only one Rahn may be trained at a time.

AI behavior

The AI follows its behavior from the original game and will only build a Barracks after building a Bio Reactor in the early game.

The AI will build a second Barracks if they have built a Pandora Hub.

If Mental AI Boost is enabled, the AI will build a certain amount of Barracks that do not require a Pandora Hub, depending on the difficulty (1 max for Easy, 2 max for Normal and Hard). Combined with the Barracks that requires a Pandora Hub, a Hard AI with Mental AI Boost can own up to 3 Barracks.

Appearances

Act Two

  • The Epsilon Barracks makes its debut as a buildable structure in The Conqueror alongside other Epsilon buildings.

See also

Notes

  1. In spite of its official description, the Epsilon Barracks' selection sound actually uses the quote "Yuri is master" from the Initiate, but given an echo effect.

External links

References

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