- Version 3.3.5
- Fixed: No longer gets randomly stuck when deploying.
- Change: Speed is no longer affected by terrain type and movement type.
- Change: Deploy ability now uses cursor with red marks.
- Change: No longer damages vehicles with psychic wave when elite; instead its radius becomes larger.
- Change: Slightly updated cameo (undocumented).
- Buff: Hit points increased from 100 to 110.
- Nerf: Sight decreased from 10 to 8.
- Version 3.3.4
- Change: Veteran strength multiplier increased from 1.25 to 1.4, elite firepower multiplier from 1.25 to 1.4.
- Buff: Psychic wave radius increased from 3 to 3.3.
- Version 3.3.3
- Buff: IFV combo will no longer stop firing after a single attack.
- Version 3.3.1
- Buff: Experience gain from mind control increased by 1.5x faster now
- Nerf: Added build time multiplier of 1.2x (Epsilon Adepts are trained slower).
- Version 3.3.0
- Change: Can now gain experience by taking it from the units it controls.
- Nerf: Price increased from $900 to $1000.
- Version 3.0
- Note: No longer trained as veteran when playing a specific Epsilon subfaction.
- Change: Infantry sprite is now bigger (90% of original size).
- Change: Now requires a Pandora Hub instead of a radar structure.
- Buff: Recovers faster after deploying psychic blast.
- Nerf: Price increased from $800 to $900.
- Version 2.0psi
- Change: Build time shortened.
- Version 2.0b
- Fixed: Autoattack of Epsilon Adepts applied.
- Version 2.0
- Note: Known as Epsilon Adepts.
- Note: Trained as veteran when playing as Epsilon Headquarters.
- Change: Infantry sprite is now smaller (75% of original size).
- Graphical Enhancements: Now has updated cameo. Has a scale similar to ones used by Master Mind or old Psychic Tower.
- Version 1.0 Added.
- Gameplay Enhancement: Changed name and cameo text to PsiCorps Trooper.
- Note: Trained as veteran when playing as Yuri.
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