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Using the rockets stolen from Leninsk Cosmodrome, Yuri was able to prepare grounds for a command base on the Moon. After seizing two of his own space vessels, the Soviets send a taskforce to deal with the threat before the base becomes operational, only to learn of its true purpose.
—Mission description

Operation: Earthrise is the tenth Soviet Act Two campaign mission.

It is worth noting that Chitzkoi is the first dog to land on the Moon in this mission.[1]

Briefing

The shuttles that Yuri was using to transport cargo to and from the Moon are now under our control; it shouldn't be long before we have an understanding of what Yuri is doing up there. There's no telling what exactly is waiting for you, but we must assume it can't be good. It is possible that the base up there is the throne, from which Yuri plans to assume control of the world after activating the global Psychic Amplifier network he's trying to build. We do figure, though, that even if Yuri isn't on the Moon right now, a base of such importance and isolation should have information on his and his forces' whereabouts on the planet. Keep in mind Comrade, we'll need to ensure that we don't lose any of the shuttles we used to reach the Moon. Without them, it won't be possible to return from or depart for the lunar surface.

Another thing you should be aware of; as a result of this unique situation we find ourselves in, only a portion of your usual forces will be accessible on the lunar theatre. While most of your armored division is intact, however your infantry battalion will be composed of infantry with modified suits fitted for the dangers of space combat. Fortunately, with the technology acquired from the Chinese facilities, we will be able to deploy something exceptional. While our attempt to restore this alliance has failed, the Chinese will have a contribution to the war against Yuri, whether they intended to or not. Their advanced weapons will be useful in our hands, especially in this unpredictable environment. Treat it as reparations for all of their betrayals.

Objective 1: Explore the area and eliminate Epsilon presence.
Objective 2: Hold at least one Rocket Launchpad under your control.

Events

Moonfall

Shortly after the Soviets made a landing on the Moon, they quickly destroyed the small Epsilon Base in the proximity of the landing site and capture a pair of Bio Reactors and Cloning Vats, giving the General's troops some support.

Due to the nature of battling in space, where there is no air to breathe and gravity is light, the Soviet commanders' could only build armored units like the Tesla Trooper and Desolator, furthermore the Engineers required additional training and equipment to be able to properly function.

However thanks to the salvaged Chinese technology, they were able to gain plans of Yunru's Centurion Siege Crawler The Soviets also trained legions of Cosmonauts, essentially flying soldiers. After establishing a base and training some scout units. The Soviet base quickly became besieged by Yuri's moon forces.

Battle on the Moon

At first, the Epsilon was at advantage, with their space fleet consisting of Basilisks, Invaders, various types of Dybbuk including one that can mind-control the Soviets' ground units as well as one that bombards their forces with toxic bombs. Furthermore, they had their own battalions of Cosmonauts defending their bases.

On the ground, they had modified Gehenna Platforms armed with pyrokinetic cannons as well as purple-colored Brutes that are strangely tougher than their Earth-based cousins. Nevertheless, these forces did not stop the General. His Scud Launchers made quick work of every Epsilon defense while supported with Tigr APCs and Cosmonauts to thwart off the Epsilon attacks from above. Thanks to the salvaged Chinese tech, the soviets also had the ability to train Cyborg Vanguards for more firepower, Volkov was also on the moon, and the duo of Cyborg Vanguards and him made quick work of desperate Epsilon counter-offensives and crushed outlying Epsilon bases.

As they finally made their way into the main Epsilon Base, a transmission had informed that there is an mysterious soldier in the base, something quite odd to note is that the Soviet EVA had found out that the Mysterious soldier sounded very similar to.. someone. The General ordered his troops to stay alert, as the unknown soldier was on the hunt, as the general continued to advance, the strange unit attacked his forces with sheer impunity. Despite this problem, Chitzkoi managed to sneak attack the odd soldier. Nearby soldiers say that they will try to identify the unit.

A peculiar site consisting of several Bio Tanks and a single Large Bio Tank within the center, all of which are in a state of disrepair. Soviet intel remarks that it is a memento of an experiment gone horribly wrong.

In the main Epsilon base, the General's forces destroyed Epsilon forces as they slowly advanced to the Lunar Command Center. There they found something unusual. There was a walled perimeter that was in a state of disrepair, which was possibly caused by a failed experiment, perhaps something related to what Morales told to them before. To keep his men safe, the General ordered his men to avoid this site nor doing anything near it... fearing whatever the Epsilon forces contained there might ending up rampaging his forces instead.

The general proceeded to crush what was left of Epsilon forces, and finally. He had won.

Aftermath

The data from the ruins of Yuri's Command Center suggest his location: he is in Moscow. With the lunar base under our control, we are able to strike anywhere on Earth. Killing him will end his regime, so it is now our absolute top priority.
—Battlefield report

With the destruction of Yuri's lunar base, Yuri won't be able to flee if the Soviets defeat him. Now, it was the time to strike at Moscow.

With vengeance at hand, it is only a matter of time before the traitor will be punished for his treachery. And finally the Epsilon would be defeated.

Difficulty changes

Casual

  • Starting credits: 180,000
  • After constructing a nuke silo, the Epsilon will respond with a superweapon of their own. (This applies to all difficulties)

Normal

  • Starting credits: 140,000
  • Epsilon will dispatch several Basilisks to attack the player's Tactical Nuke Silo after it is built.
  • The Space Commando will start hunting after being discovered by the player after a period of time.

Mental

  • Starting credits: 120,000
  • No text of destroying Epsilon Command Center to disable Magnetic Beams.
  • Epsilon will dispatch several Basilisks to attack the player's Tactical Nuke Silo after it is built.
  • The Space Commando will start hunting after being discovered by the player after a period of time, shorter than on Normal difficulty.
  • More Dybbuk-Seizers and Magnetic Beams will be used by the Epsilon.

Easter egg

SPOILER

The American Lunar Lander

  • There is an American Flag and Lunar Lander located near the player's starting base. Destroying this Lander will grant the player a Firepower upgrade crate.
  • Capturing all 3 remote Radar Spires can get a bunch of crates at the player's starting base.

Trivia

  • This mission is a remake of To the Moon, the sixth Soviet mission in Yuri's Revenge.
  • As in the aforementioned mission, the Lunar Lander in this mission is a reference to the Apollo 11 mission of 1969, where American astronauts landed on the moon.
  • The mission name Earthrise is a play of moonrise, and also the name of a famous NASA photo taken on the moon.
  • The music used when the Space Commando starts hunting down the player's units until he is killed is Diesel Heart by World Beyond who composed Foehn's soundtrack.
    • As of version 3.3.4, the said music is an older version; it has been updated to the current release in the 3.3.5 patch.[2]
  • This is the only one out of last three missions of all Act 2 campaigns and Origins that doesn't take place in the Snow terrain.

References

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