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Using the rockets stolen from Leninsk Cosmodrome Yuri was able to prepare grounds for a command base on the Moon. After seizing two of his own space vessels, the Soviets send a task force to deal with the threat before the base becomes operational, only to learn of its true purpose.
—Mission description

Operation: Earthrise is the tenth Soviet Act Two campaign mission.

It is worth noting that Chitzkoi is the first dog to land on the Moon in this mission.[1]

Briefing[]

The shuttles that Yuri was using to transport cargo to and from the Moon are now under our control; it shouldn't be long before we have an understanding of what he is doing up there. There's no telling what exactly is waiting for you, but we must assume it can't be good. It is possible that the base up there is a throne, from which Yuri plans to assume control of the world after activating the global Psychic Amplifier network he's trying to build. We do figure, though, that even if Yuri isn't on the Moon right now, a base of such importance and so isolated should have information on his and also his forces' whereabouts on Earth. Keep in mind Comrade, as your forces fight whatever is up there, that both you and them need the space shuttles to come back home.

Another thing you should be aware of: as a result of this unique situation we find ourselves in, only a portion of your usual forces will be accessible on the lunar surface. While most of your armored division is intact, however your infantry battalion will be composed of soldiers with modified suits, fitted for the dangers of space combat. Fortunately, with the technology acquired from the Chinese facilities, we will be able to deploy something exceptional. While our attempt to restore this alliance has failed, the Chinese will have a significant contribution to the war against Yuri, whether they intended to or not. Their advanced weapons will surely be useful in our hands, especially in such unpredictable environment as the Moon. You can treat it as reparations for all of their betrayals.

Objective 1: Explore the area and eliminate Epsilon presence.
Objective 2: Hold at least one Rocket Launchpad under your control.

Events[]

Moonfall[]

Shortly after the Soviets made a landing on the Moon, they quickly destroyed the small Epsilon Base in the proximity of the landing site and capture a pair of Bio Reactors and Cloning Vats, giving the General's troops some support.

Due to the nature of battling in space, where there is no air to breathe and gravity is light, the Soviet commanders' could only build armored units like the Shock Trooper and Eradicator, furthermore the Engineers required additional training and equipment to be able to properly function.

However thanks to the salvaged Chinese technology, they were able to gain plans of Yunru's Centurion Siege Crawler The Soviets also trained legions of Cosmonauts, essentially flying soldiers. After establishing a base and training some scout units. The Soviet base quickly became besieged by Yuri's moon forces.

Battle on the Moon[]

At first, the Epsilon was at advantage, with their space fleet consisting of Basilisks, Invaders, various types of Dybbuk including one that can mind-control the Soviets' ground units as well as one that bombards their forces with toxic bombs. Furthermore, they had their own battalions of Cosmonauts defending their bases and a brand new type of aircraft Gravitrons patrolling several areas.

On the ground, they had modified Gehenna Platforms armed with pyrokinetic cannons as well as purple-colored Brutes that are strangely tougher than their Earth-based cousins. Nevertheless, these forces did not stop the General. His Scud Launchers made quick work of every Epsilon defense while supported with Tigr APCs and Cosmonauts to thwart off the Epsilon attacks from above. Thanks to the salvaged Chinese tech, the soviets also had the ability to train Cyborg Vanguards for more firepower, Volkov was also on the moon, and the duo of Cyborg Vanguards and him made quick work of desperate Epsilon counter-offensives and crushed outlying Epsilon bases.

As they finally made their way into the main Epsilon Base, a transmission had informed that there is an mysterious soldier in the base, something quite odd to note is that the Soviet EVA had found out that the Mysterious soldier sounded very similar to.. someone. The General ordered his troops to stay alert, as the unknown soldier was on the hunt, as the general continued to advance, the strange unit attacked his forces with sheer impunity. Despite this problem, Chitzkoi managed to sneak attack the odd soldier. Nearby soldiers say that they will try to identify the unit.

BioThings

A peculiar site consisting of several Bio Tanks and a single Large Bio Tank within the center, all of which are in a state of disrepair. Soviet intel remarks that it is a memento of an experiment gone horribly wrong.

In the main Epsilon base, the General's forces destroyed Epsilon forces as they slowly advanced to the Lunar Command Center. There they found something unusual. There was a walled perimeter that was in a state of disrepair, which was possibly caused by a failed experiment, perhaps something related to what Morales told to them before. To keep his men safe, the General ordered his men to avoid this site nor doing anything near it... fearing whatever the Epsilon forces contained there might ending up rampaging his forces instead.

The general proceeded to crush what was left of Epsilon forces, and finally. He had won.

Aftermath[]

The data from the ruins of Yuri's Command Center suggests his location: he is in Moscow. With the lunar base under our control, we are able to strike anywhere on Earth. Killing him will end his regime, so it is now our absolute top priority.
—Battlefield report

With the destruction of Yuri's lunar base, vengeance is at hand, it is only a matter of time before the traitor will be punished for his treachery. And finally the Epsilon would be defeated, Yuri won't be able to flee if the Soviets defeat him.

Forces that remained on Earth won operations in the Ural Mountains and Stalingrad, and they were now waiting outside Moscow for the top commander to return for the next operation: The moon forces want nuclear warheads attached to satellites to be fired directly at the Moscow fortress, in order to relieve the pressure of pushing into the inner city, but they found that there were special devices inside the fortress that prevented them from doing so. In order to successfully execute the plan, the Supreme Commander was required to direct three task forces into the fortress to complete the difficult task of destroying these interplanetary defenses.

Difficulty changes[]

After constructing a nuke silo, the Epsilon will respond with a superweapon of their own. This applies to all difficulties.

Casual[]

  • Starting credits: 180,000
  • Epsilon AI's attack intensity is the lowest.
  • Removed a large number of enemy stationary units, patrols and defenses.
  • Epsilon Army will not use support powers.
  • Removed all Epsilon's Psychic Towers and Chimera Cores.
  • Player has one more Bio Reactor from the start.
  • Space Commando will not actively hunt for the player's forces or retaliate unless he is discovered and fired upon first.

Normal[]

  • Starting credits: 150,000
  • Epsilon AI's attack intensity is medium.
  • Player has one more Bio Reactor from the start.
  • Epsilon will dispatch several Basilisks to attack the player's Tactical Nuke Silo after it is built.
  • The Space Commando will start hunting after being discovered by the player after a period of time.

Mental[]

  • Starting credits: 125,000
  • Epsilon AI's attack intensity is the highest.
  • A lot of Gravitrons are present on the map.
  • Epsilon will dispatch several Basilisks to attack the player's Tactical Nuke Silo after it is built.
  • The Space Commando will start hunting after being discovered by the player after a period of time, shorter than on Normal difficulty.
  • More Dybbuk-Seizers and Magnetic Beams will be used by the Epsilon.
  • Player has one less Cloning Vats from the start.

Easter egg[]

SPOILER
MO3 Earthrise Lunar Lander

The American Lunar Lander

  • There is an American Flag and Lunar Lander located near the player's starting base. Destroying this Lander will grant the player a Firepower upgrade crate.
  • Capturing all 3 remote Radar Spires can get a bunch of crates at the player's starting base.

Trivia[]

  • This mission is a remake of To the Moon, the sixth Soviet mission in Yuri's Revenge.
  • As in the aforementioned mission, the Lunar Lander in this mission is a reference to the Apollo 11 mission of 1969, where American astronauts landed on the moon.
  • The mission name Earthrise is a play of moonrise, and also the name of a famous NASA photo taken on the moon.
  • The music used when the Space Commando starts hunting down the player's units until he is killed is Diesel Heart by World Beyond who composed Foehn's soundtrack.
    • As of version 3.3.4, the said music is an older version; it has been updated to the current release in the 3.3.5 patch.[2]
  • This is the only one out of last three missions of all Act 2 campaigns and Origins that doesn't take place in the Snow terrain.

References[]

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