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Building Gallery Changelog

Dybbuk Hives are special 'buildings' used by the Epsilon Army to churn out an unlimited amount of Dybbuk jets.

Overview

A Dybbuk Hive is a hole on the ground from which Dybbuk jets emerge. According to Allied intel, Dybbuk Hives' sensors allow them to detect enemies, especially aircraft, from a very long range, and accordingly send Dybbuk jets at them.

Dybbuk Hives cannot be attacked by any unit or destroyed by conventional ways; instead, there's a specialised method to destroy Dybbuk Hives depending on the mission.

Appearances

Act Two

  • In Insomnia, the enemy Epsilon forces have four Dybbuk Hives: one in the western PsiCorps base, one in the eastern path and two in the core of the complex. These Dybbuk Hives can launch Dybbuk-Interceptors in an especially ridiculous range (although Dybbuk-Attackers and Dybbuk-Strikers have a shorter launching range), and essentially serve as a deterrence so that the Paradox Engine could not advance far into the Epsilon complex until they're destroyed, which can be done by destroying the Mind Readers and Radar Spires on a path distinguished by reddish pavement connected to the Dybbuk Hive.
    • On Easy difficulty, both the western and eastern Dybbuk Hives will be destroyed by hidden teams of Navy SEALs after the Paradox Engine's arrival; on Normal only the western one will be; and on Mental all Dybbuk Hives must be manually destroyed by the player.

Origins

  • In The Great Beyond, the enemy Headquarters forces have Dybbuk Hives on their base. As with in Insomnia, they can be destroyed by destroying the Mind Readers connected to the Dybbuk Hives.

Challenges

  • In the Purgatory Challenge, each PsiCorps base has a single Dybbuk Hive. Although these Dybbuk Hives can only launch Dybbuk-Interceptors and Dybbuk-Attackers, they still essentially makes a large area a no-fly zone as well as posing somewhat threat to vehicles. Destroying a base will cause its corresponding Dybbuk Hive to be destroyed as well.