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All in the mind.

The Dybbuk-Seizer is an Epsilon stolen tech unit acquired by infiltrating a rogue Epsilon Pandora Hub and Construction Yard. Another, yet uncommon, member of Epsilon's Dybbuk aircraft series, alongside the common fighter and bomber variants, this aircraft functions as an aerial mind controller.

Official description

One would think that it should not be necessary to steal some hidden advanced technology from an army quite similar to yours in design, for an aircraft like a Dybbuk with three Epsilon Adepts inside, which can mind control units from the sky, to exist but such is the concept of stolen technology. Dybbuk-Seizer is a Dybbuk with three Epsilon Adepts inside. Brilliant.[1]


The Dybbuk-Seizer is the fastest mind-controller available, rivaling even the Hummingbird in speed. Additionally, it lacks the Epsilon Adept/Elite's fragility and the Mastermind's notable weakness of brainwave overload that leads to its self-destruction.

Another feature that sets apart the Dybbuk-Seizer is that its mind control victims receive a boost in firepower for a limited time, similar to the Rage superweapon. With the right units seized, Seizers can cause more chaos than regular mind controllers if the enemy cannot retaliate against them.

With these traits in mind, a clever proselyte is able to use the Dybbuk-Seizer to seize control of important units behind enemy lines or where they least expect it; he won't have to worry about mind-controlling the wrong unit/s, as he has to manually order the Seizer to do so. Unfortunately, unlike other mind controllers, the Seizer has a limited "ammunition", meaning the proselyte must choose his targets carefully, as the unwilling victims can only be changed manually once the Dybbuk-Seizer has reloaded in its airfield if it is out of "ammunition".

In an Epsilon vs. Epsilon matchup where this aircraft would be ideally acquired, it is a rather situational aircraft, as there are not that many unique Epsilon units to mind control. But these aircraft are at their most dangerous when there are other enemy factions, as most of their advanced units worth mind controlling are unable to outrun the Dybbuk-Seizer.


Act Two

  • The Dybbuk-Seizer debuts in Earthrise as aerial enemies. As with most Epsilon aircraft, it is fully capable of maneuvering in space. The player can only make use of Dybbuk-Seizers by capturing the Aerodomes where they are housed; it is impossible to build them.


  • Mind controls up to three enemy units.
  • Flying mobile unit makes it easy to capture enemy units, especially those without anti-air capabilities.
  • Automatically repairs itself.
  • As fast as a Hummingbird.
  • Victims are granted a temporary boost in firepower.
  • Expensive ($2000).
  • Late game unit, only available after infiltrating an Epsilon Pandora Hub.
  • Has to target units manually to mind control.
  • Has no other defensive capabilities of its own.
  • Not very durable.
  • Vulnerable to anti-aircraft fire.
  • Has limited "ammunition".

See also

Other Epsilon stolen tech units:

Other Epsilon Dybbuk aircraft:

External links


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