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|techlvl = 7
 
|techlvl = 7
 
|cost = $800
 
|cost = $800
|time = 0:36 (base 0:29)
+
|time = {{BuildTime|Cost=800|UnitType=defense|BTM=1}}
|multiplier = 1.25
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|multiplier = 1.2
 
|produced = [[Allied Construction Yard]]
 
|produced = [[Allied Construction Yard]]
 
|req = [[Mercury Network Uplink]]
 
|req = [[Mercury Network Uplink]]
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The Drop Control solely provides the following support powers:
 
The Drop Control solely provides the following support powers:
 
{{Clr}}
 
{{Clr}}
{| class="article-table" border="1" cellpadding="1" cellspacing="1"
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{| class="article-table" width="100%" border="1" cellpadding="1" cellspacing="1"
! scope="col" | Support power
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! width="20%" |Support power
! scope="col" | Description
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! width="80%" |Description
 
|-
 
|-
 
|[[File:Aparicon.png|center|link=Airborne]]
 
|[[File:Aparicon.png|center|link=Airborne]]
|'''Type''': Reinforcement Power<br/>'''Cost''': $1200<br/>'''Recharge Time''': 4:00<p>''Deploys 7 [[GI]]s and 3 [[Guardian GI]]s to the battlefield.''</p>Left-click the icon then left-click the target location (cannot be targeted on water).
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|'''Type''': Reinforcement Power<br/>'''Cost''': $1000<br/>'''Recharge Time''': 4:00<p>''Deploys 6 [[GI]]s and 4 [[Guardian GI]]s to the battlefield''</p>Left-click icon then left-click on target location (cannot be targeted on water)
 
|-
 
|-
 
|[[File:Bldhicon.png|center|link=Bloodhounds]]
 
|[[File:Bldhicon.png|center|link=Bloodhounds]]
|'''Type''': Reinforcement Power<br/>'''Cost''': $1800<br/>'''Recharge Time''': 5:00<p>''Deploys 3 [[Humvee]]s and 2 [[Stryker IFV]]s to the battlefield.''</p>Left-click the icon then left-click the target location (cannot be targeted on water).
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|'''Type''': Reinforcement Power<br/>'''Cost''': $1500<br/>'''Recharge Time''': 5:00<p>''Deploys 3 [[Humvee]]s and 2 [[Stryker IFV]]s to the battlefield''</p>Left-click icon then left-click on target location (cannot be targeted on water)
 
|}
 
|}
   
 
==Appearances==
 
==Appearances==
  +
{{Quote|Upgrade the Air Force Command HQ with Drop Control to access Paradrops.|Allied intel during Operation: [[Beautiful Mind]]}}
In the campaign, non-Allied forces that own a Mercury Network Uplink will not get access to the Drop Control, Airborne and Bloodhounds. However we can captured Allied Air Force Command HQ with Drop Control but can grant access to "Paradrop" not "Airborne" and use own infantry only (cannot use Allied infantry paradrop)
 
  +
In the campaign, non-Allied forces that own a Mercury Network Uplink will not get access to the Drop Control.
   
 
===Act One===
 
===Act One===
 
* Drop Control debuts in [[Happy Birthday]], used by American enemy.
 
* Drop Control debuts in [[Happy Birthday]], used by American enemy.
* The Drop Control is introduced as a buildable add-on in [[Beautiful Mind]]. In this mission, it requires the [[Tech Secret Lab]] located near the player's base in order to be built, instead of Mercury Network Uplink.
+
* Drop Control is introduced as a buildable add-on in [[Beautiful Mind]]. In this mission, it requires the [[Tech Secret Lab]] located near the player's base in order to be built, instead of Mercury Network Uplink.
   
=== Act Two ===
+
===Act Two===
  +
* In [[Hamartia]], possibly due to the exhaustion of off-site reinforcements, Drop Control will become neither buildable ever since the Allies have been forced to assemble at bottom right highland, nor being able to call the two kinds of reinforcement support powers through the existing Drop Control add-on. Drop Control is still locked in the Origins mission [[The Remnant]].
   
  +
===Cooperative===
* In [[Stormbringer]], Mind-controlled [[United States|American]] have Allied Air Force Command HQ with Drop Control. If you manage to captured or free them from mind-controlled, you can grant access to Airborne and Bloodhounds. This is the only one can get [[Stryker IFV]] & [[Humvee]] in this mission.
 
  +
* In [[Enforcers]], Drop Control is able to build without Mercury Network Uplink but Air Force Command Headquarters alone.
  +
* In [[Hypothermia]], 2 Allied commanders can use Allied Air Force Command Headquarters with drop control after destroyed [[Tech Power Plant|Tech Power plants]].
  +
  +
=== Special Ops ===
  +
  +
* In [[Survivors]], [[Scorpion Cell|Scorpion cell]] remnant after managing to capture Allied Construction Yard, can build Mercury Uplink and access Drop control but cannot access Airborne or Bloodhound. Paradrop only.
   
 
==Behind the scenes==
 
==Behind the scenes==
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==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
{{AlliedArsenal}}
 
   
 
{{AlliedArsenal}}
 
[[zh:空降控制站]]
 
[[zh:空降控制站]]
 
[[Category:Add-ons]]
 
[[Category:Add-ons]]

Latest revision as of 09:18, 3 March 2024

The Drop Control is an add-on for the United States Air Force Command HQ, which allows them to request infantry and vehicle paradrops.

Official description

The United States army has the capability of upgrading their Air Force Command Headquarters after the Mercury Network Uplink has been built. This Drop Control upgrade will allow them to drop the American Paratroopers and Bloodhounds anywhere on the battlefield using their Cargo Planes.[1]

Overview

The Drop Control solely provides the following support powers:

Support power Description
Aparicon
Type: Reinforcement Power
Cost: $1000
Recharge Time: 4:00

Deploys 6 GIs and 4 Guardian GIs to the battlefield

Left-click icon then left-click on target location (cannot be targeted on water)
Bldhicon
Type: Reinforcement Power
Cost: $1500
Recharge Time: 5:00

Deploys 3 Humvees and 2 Stryker IFVs to the battlefield

Left-click icon then left-click on target location (cannot be targeted on water)

Appearances

Upgrade the Air Force Command HQ with Drop Control to access Paradrops.
—Allied intel during Operation: Beautiful Mind

In the campaign, non-Allied forces that own a Mercury Network Uplink will not get access to the Drop Control.

Act One

  • Drop Control debuts in Happy Birthday, used by American enemy.
  • Drop Control is introduced as a buildable add-on in Beautiful Mind. In this mission, it requires the Tech Secret Lab located near the player's base in order to be built, instead of Mercury Network Uplink.

Act Two

  • In Hamartia, possibly due to the exhaustion of off-site reinforcements, Drop Control will become neither buildable ever since the Allies have been forced to assemble at bottom right highland, nor being able to call the two kinds of reinforcement support powers through the existing Drop Control add-on. Drop Control is still locked in the Origins mission The Remnant.

Cooperative

  • In Enforcers, Drop Control is able to build without Mercury Network Uplink but Air Force Command Headquarters alone.
  • In Hypothermia, 2 Allied commanders can use Allied Air Force Command Headquarters with drop control after destroyed Tech Power plants.

Special Ops

  • In Survivors, Scorpion cell remnant after managing to capture Allied Construction Yard, can build Mercury Uplink and access Drop control but cannot access Airborne or Bloodhound. Paradrop only.

Behind the scenes

The icon of the Drop Control's predecessor, the Strategy Center.

See also

References