- Version 3.3.6
- Removed a wrong trigger that has existed since v3.0 of "China will be defeated after the player loses all buildings".
- Slightly expanded briefing content.
- On Normal and Mental difficulty, China will use Irradiation Beta and Rad Attack due to changes in the tech tree, cooldown of Rad Attack will be extended on Normal difficulty.
- Version 3.3.5
- Adjusted various difficulty settings.
- Adjusted building placements on the map.
- Adjusted various settings according to needs of the plot:
- Removed initial Apocalypse Tanks and some reinforcements from the start, and replaced by a major reinforcement from Siberia after a while, including four Apocalypse Tanks and a second MCV.
- Removed China's PsiCorps stuff.
- Pacific Front traitor's EMP Mines are replaced with Cryomines.
- Morales will join the fight.
- Locked Tank Drop support power and Stalin's Fist.
- Robot Control Center and Tech Center can now be built normally after capturing the PF traitor's base.
- Pacific Front traitor's color is changed to Brown.
- Fixed an issue where large enemy reinforcements are stuck after the PF traitor base is destroyed.
- Added san easter egg.
- Version 3.3.4
- Modified enemy AI.
- Added an Airbase and Oil Derricks for the player, an Aeronautic for Chinese, and Tech Airfield for Pacific Front.
- Strengthened Volkov and Chitzkoi.
- Locked Armadillo and Cryocopter if player captures enemy base for lore consistency.
- Version 3.3.3
- The player can no longer build an Experimental Warpshop after capturing the Allied base.
- Version 3.3.0
- Made adjustments to accommodate version 3.3, including connected the Pacific base land to the mainland.
- Version 3.0 Added.
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