Mental Omega Wiki
  • Version 3.3.6 
    • Removed a wrong trigger that has existed since v3.0 of "China will be defeated after the player loses all buildings".
    • Slightly expanded briefing content.
    • On Normal and Mental difficulty, China will use Irradiation Beta and Rad Attack due to changes in the tech tree, cooldown of Rad Attack will be extended on Normal difficulty.
  • Version 3.3.5 
    • Adjusted various difficulty settings.
    • Adjusted building placements on the map.
    • Adjusted various settings according to needs of the plot:
      • Removed initial Apocalypse Tanks and some reinforcements from the start, and replaced by a major reinforcement from Siberia after a while, including four Apocalypse Tanks and a second MCV.
      • Removed China's PsiCorps stuff.
      • Pacific Front traitor's EMP Mines are replaced with Cryomines.
      • Morales will join the fight.
      • Locked Tank Drop support power and Stalin's Fist.
    • Robot Control Center and Tech Center can now be built normally after capturing the PF traitor's base.
    • Pacific Front traitor's color is changed to Brown.
    • Fixed an issue where large enemy reinforcements are stuck after the PF traitor base is destroyed.
    • Added san easter egg.
  • Version 3.3.4 
    • Modified enemy AI.
    • Added an Airbase and Oil Derricks for the player, an Aeronautic for Chinese, and Tech Airfield for Pacific Front.
    • Strengthened Volkov and Chitzkoi.
    • Locked Armadillo and Cryocopter if player captures enemy base for lore consistency.
  • Version 3.3.3 
    • The player can no longer build an Experimental Warpshop after capturing the Allied base.
  • Version 3.3.0 
    • Made adjustments to accommodate version 3.3, including connected the Pacific base land to the mainland.
  • Version 3.0 Added.