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It will be a silent spring!
- A Desolator
Desoicon
The Desolator is an infamous heavy infantry used by all Soviet factions except China, who uses the more powerful Eradicators instead, that can annihilate enemy troops and poison the land with his rad cannon.

Official description

The aptly named Desolator is the bane of any organic lifeform. A man in a heavy anti-radiation suit, the Desolator can traverse and resist any rad-based dangers. Coupled with a shoulder-mounted radiation cannon, the Desolator can melt any infantry into a puddle of residue in seconds. The potent rad beam is even powerful enough to damage armored vehicles.

The Desolator can deploy his cannon as well. Planting it into the earth and pumping lethal doses of radiation into the ground, the surrounding area becomes dangerous for any infantry to traverse, not to mention the ecological damage caused in the process. In short, the Desolator is a walking affront to environmental stability.[1]

Overview

Returning from the original game but now available to all Soviet subfactions besides China, the Desolator is by far one of the most powerful infantry the Soviet has to offer. Its main weapon is the rad cannon which enables them to fire powerful radioactive beams that dissolve any organic target as it pleases. Its rad cannon are powerful enough to kill light infantry with a single shot. These cannons are also powerful enough to damage any non-robotic vehicles as well, and can stand its ground against main battle tanks. The Desolator also deploy themselves allowing them to contaminate the surface around it to deny access for any hostile ground troops; even ships and submarines aren't safe from them. Once deployed they will continue to irradiate the surface until they are ordered to move. Their suit makes them immune to radiation especially their own weapon and grant immunity to Dogs and Spooks.

Due to their instantaneous and reliable damage output, they are an excellent choice as passengers inside the Confederation's Catastrophe Tanks; it addresses the monster tank's weakness against infantry, making the Catastrophe an all-around unit that can be mass produced.

Unfortunately, they have a few setbacks. One thing to known that deploying Desolator can harm friends and foes thus it is necessary to be caution on using it if any unit is nearby. Their rad cannon are useless against buildings, rogue Desolators/Eradicators and Robotic units making them a sitting duck against them. Epsilon magnetic weapon can hinder them as well.

Appearances

Act One

  • Desolators first appear in Bleed Red, where the ally will sent Desolators as reinforcements after Boris died. All Desolator cannot be controlled by player however.
  • Desolators make their first appearance as controllable unit in Road to Nowhere.
  • They are first trainable in Dragonstorm.

Assessment

+
  • Nearly unmatched against most infantry.
  • Powerful in numbers.
  • When deployed, cannot be crushed by normal vehicles.
  • When deployed, Desolators can irradiate the surface, making passing through ground lethal to infantry and light vehicles.
  • Their radiation field can also penetrate water, damaging enemy submerged units and revealing them.
  • Desolator's weapon is quite effective against vehicles.
  • Decent attack range.
  • Very powerful when inside a Catastrophe Tank.
  • Immune to radiation.
  • Immune to Dogs and Spooks.

  • Vulnerable to long-ranged anti-infantry weaponry and air units.
  • Vulnerable to magnetic weapons.
  • Susceptible to mind control and confusion rays.
  • Completely useless against structures, robotic units, and enemy Desolators.
  • Immobile while deployed.
  • Deployed Desolator's radiation can harm friendly units.

See also

References