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Cooperative missions are unique story-driven missions that take place during the events of the single player campaigns. These missions often are stand-alone missions, providing additional context to the greater war, or the missions explain and elaborate on events that occur within the single player campaigns. The missions are usually, but not always, harder than normal due to the presence of two human players.

Low Rider

Allied Co-op01 Lowrider
Main article: Low Rider

Defeated at the Mexico border, the Latin Confederation is deploying their forces from the sea. They had established two forward bases in Los Angeles that must be destroyed.

Good Old Times

Allied Co-op02 Goodoldtimes
Main article: Good Old Times

The Confederation is producing even more white phosphorus, a substance they use to enhance their new flame weapons. The Allies must destroy the factories supplying the chemical.

Impersonal War

Allied Co-op03 Impersonalwar
Main article: Impersonal War

The Soviets are attacking Athens, home of veteran Nikos Stavros. He asks for deployment of a taskforce in Glyfada to destroy the Soviet base in Greece and retake the city.

Enforcers

Allied Co-op04 Enforcers
Main article: Enforcers

After the American bases in Africa were struck by rebels, the Soviets poisoned the water supplies of the remaining Allied forces. With what little they have, the Americans fight back.

Technologic

Allied Co-op05 Technologic
Main article: Technologic

The Chinese research on nuclear weapons is progressing too fast and must be delayed. If they develop their equivalent of MIDAS bomb, the Allies will have no chance of fighting back.

Attack on Buggy

Allied Co-op06 Attackonbuggy
Main article: Attack on Buggy

The Latin Confederation has reached Europe. They brought Bomb Buggies which can destroy vital Euro Alliance positions. They must be eliminated before they reach their targets.

Blut Royale

Allied Co-op07 Blutroyale
Main article: Blut Royale

The evacuation of Berlin is almost complete, however the extraction of crucial data is prolonging its completion. A group of brave soldiers are staying behind to face the Soviets.

Mad Monster

Allied Co-op08 Madmonster
Main article: Mad Monster

As the Allies fall back to England, the Soviets plan to deploy Super Apocalypses to invade the British Isles. A covert team has been assembled to hack the remote-controlled vehicles.

Downfall

Allied Co-op09 Downfall
Main article: Downfall

A large Soviet taskforce is on its way to support the attack on the Gladius System at the English Channel. Their advance must be stopped, else the Allies might lose the battle there.

Balance of Power

Allied Co-op10 Balanceofpower
Main article: Balance of Power

The Soviet forces somehow managed to capture several Trident Battleships and intend to use to defeat the Allies at the English Channel. A taskforce is sent to recapture them.

Panzer Ace

Allied Co-op11 Panzerace
Main article: Panzer Ace

The Soviets are assembling more Stalin's Fist Mobile War Factories around Europe, rapidly increasing their reach and production. A significant group of these must be destroyed.

Hypothermia

Allied Co-op12 Hypothermia
Main article: Hypothermia
After the destruction of Yuri's Nuke Silo on Virgin Islands, a group of American survivors has decided to reveal themselves and send an S.O.S. signal. The Pacific Front sends help.

Needlehead

Soviet Co-op01 Needlehead
Main article: Needlehead

After a series of victorious battles, the Latin Confederation aims to conquer the city of Seattle next, to secure the West Coast. Heavy taskforces are sent to take control of the area.

Burned Alive

Soviet Co-op02 Burnedalive
Main article: Burned Alive

The Pacific Front has attacked Russia in two places at once. Vladivostok held, Dalnegorsk has fallen. A brave group of Pyros wish to purge the enemy, but they need commanders.

Role Reversal

Soviet Co-op03 Rolereversal
Main article: Role Reversal

The Latin Confederation is commencing its attack on Europe from the west. They must clear the shore to make way for approaching transports, so that Spain is within their grasp.

Ravages of War

Soviet Co-op04 Ravagesofwar
Main article: Ravages of War

By taking out the Allied forces in Copenhagen, the Soviets intend to weaken their navy on the Baltic. With many parts of the city already under control, they plan a final strike.

Lights Out

Soviet Co-op05 Lightsout
Main article: Lights Out

The Allies have three major facilities the Soviets plan to strike. The first is a research complex where the next generation of Gap Generators is being tested and produced.

Thunder God

Soviet Co-op06 Thundergod
Main article: Thunder God

The second facility, a Thor Gunship production site has been located by the Soviets. The Allies are working on a new prototype of Thor that poses a major threat to the Soviets.

Ego Ergo Hax

Soviet Co-op07 Egoergohax
Main article: Ego Ergo Hax

At third facility, SteinsTech is nearing completion of their next-gen Chronosphere prototype. The Chinese struggle to slow its development down by sending Yunru to hack it.

Repentance

Soviet Co-op08 Repentance
Main article: Repentance

The Allies are preparing the fleet in Amsterdam to support the defense of the English Channel. The Soviets plan to destroy their Naval Shipyards in a surprise attack within the city.

Combustion

Soviet Co-op09 Combustion
Main article: Combustion

While the Allies were battling the Soviets in Southern France, they took control over a massive napalm storage unit. Morales and two Confederation taskforces are sent to recover it.

Money Source

Soviet Co-op10 Moneysource
Main article: Money Source

To collect more resources, the Confederation heads to Rabat, where the largest American base in Morocco is. They intend to seize their ore mining sites before the Scorpion Cell does.

Cyberanatomy

Soviet Co-op11 Cyberanatomy
Main article: Cyberanatomy

Shortly after an attempt to reform the Soviet alliance, Reznov and Krukov receive a worrisome message from an agent deep within the Chinese lands about suspicious activity in Xinjiang.

Intoxicated

Soviet Co-op12 Intoxicated
Main article: Intoxicated
An unusual activity has been observed in what used to be one of the Soviet bases in Spain after it was raided by Yuri's commandos. Reznov and Krukov are sent to investigate.

Television Lies

Epsilon Co-op01 Televisionlies
Main article: Television Lies

The Allied occupation intends to launch the first Russian TV satellite into space as a sign of good will. Yuri commands his psychic troops to smuggle additional hardware onboard.

Retaliation

Epsilon Co-op02 Retaliation
Main article: Retaliation

The Americans are retaliating after the attack on an embassy in Egypt. Rashidi wants to show Yuri that they understand the risk and are prepared to face the consequences.

Rainmaker

Epsilon Co-op03 Rainmaker
Main article: Rainmaker

The Euro Alliance is working on a weapon that'd allow them to control the weather. This would give them an advantage over the Russians, which wouldn't coincide with Yuri's plans.

Brain Reset

Epsilon Co-op04 Brainreset
Main article: Brain Reset

The Russians still have access to mind control tech. One of their Palaces, an access point for their Weapons Protocol is within PsiCorps' reach, but the Chinese aim to destroy it.

Rush Tactics

Epsilon Co-op05 Rushtactics
Main article: Rush Tactics

The Pacific Front is deploying their new Hailstorm artillery weapon in the Korean war zone. This could give them a major edge over their enemies, ending the conflict preemptively.

The Cardinal

Epsilon Co-op06 Thecardinal
Main article: The Cardinal

Yuri wants to bait the Europeans with a Psychic Amplifier construction in Rome. As the city is controlled by Russian forces, they must be turned to Yuri's command first.

Mind Over Matter

Epsilon Co-op07 Mindovermatter
Main article: Mind Over Matter

PsiCorps is trying to resist the effects of now Soviet Psychic Amplifier in Chicago through the use of Psychic Beacons. The Soviets begin a powerful attack on one of the devices.

Monochromatic

Epsilon Co-op08 Monochromatic
Main article: Monochromatic

American remnants have obtained data of advanced equipment from the Allied flying fortress and captured a Psychic Beacon in Boston. The latest superweapon prototype is at stake.

Metaphor

Epsilon Co-op09 Metaphor
Main article: Metaphor

To deal with the threat of the Chinese, Rahn and his forces invade one of their newly established bases. Yuri hopes to acquire intel in order to learn about their new developments.

Research Stroke

Epsilon Co-op10 Researchstroke
Main article: Research Stroke

The Chinese continue to benefit from the latest technological achievements of the Kanegawa Industries, as they now have several new facilities in their lands. Yuri wants them gone.

Neuromancers

Epsilon Co-op11 Neuromancers
Main article: Neuromancers

After the battle in Bissau, the captured rebels revealed the location, where the suspicious new toxin is produced. In the hands of the Scorpion Cell it is a threat to Yuri's forces.

Backbitten

Epsilon Co-op12 Backbitten
Main article: Backbitten

PsiCorps is on the hunt for the Allies' ultimate weapon. While the vessel itself still can't be located, it appears that one of its Batteries is being powered on the Ascension Island.

Cornered

Epsilon Co-opX Cornered
Main article: Cornered
This mission is no longer available in the current version of Mental Omega.

The Soviets are observing Rashidi's progress. The American pursuers are eliminated, but the Russians have deployed Terror Drones to destroy the MCV prototype.

Monochrome

Epsilon Co-opX Monochrome
Main article: Monochrome
This mission is no longer available in the current version of Mental Omega.

The remnants of the Allied forces have somehow managed to capture a Psychic Beacon and use it to deflect Yuri's mind control. Yuri dispatches to destroy the device.

Trivia[]

  • Prior to Version 3.3.5, a few missions with simple objectives (such as Thunder God and Neuromancers) makes it possible for solo play with an A.I. ally. To do this, select the LAN option in the main menu, create a game, select the right cooperative mission then choose an AI difficulty like in Skirmish (Hard AI being the most reliable ally out of the 3).
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