- Version 3.3.6
- Further adjusted layout details.
- Added two gem fields at center of map.
- Added several preplaced Scourges aon the map.
- Fixed the bug that enemy cannot produce Mantis Tank.
- Removed invalid toxic pill platting effect from exploded Barrels, added specific explosion animation.
- Removed Scourge's toxic gas from his weapon effect.
- All units with contagious toxic gas generating when destroyed other than Toxic Invader and Barrels are replaced by Mantis' repair effect.
- Dybbuk-Striker now uses Scourge's EMP rod warhead and decreased the support power's cooldown.
- Toxic gas will deal more damage but slowed down its generating rate.
- Fixed enemy's preplaced Scavengers that one covered by the other.
- Added enemy's periodical Mantis Tank assault.
- Enemy Scavengers will hunt challengers' units nearby more actively.
- Bloatick Tunnels deployed through support power will have longer duration.
- Removed two close Concrete Bunkers at challengers' base, set the other two as damaged state.
- Version 3.3.5
- Slightly updated layout.
- Replaced enemy Tyrant and Plague Splatter's initial veteran ability to Dunerider.
- Replaced all enemy's preplaced Grinders by War Rigs.
- Patrolling Toxic Invaders's weapon effect will generate toxic gas too, but no longer able to parasite buildings.
- Mantis Tank, Tyrant, Scourge and Malver will have their weapon adding toxic gas effect.
- Strengthened enemy initial base defenses.
- Structures will no longer take damage by toxic clouds.
- Version 3.3.3
- Selecting United States no longer gives the player's MCV to the enemy at the beginning.
- Version 3.3.2 Added.
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