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The Condor is a variant of Buzzard used by the Last Bastion, which is heavier and are also equipped with a microwave blaster to fry hostile infantry.

Official description

As standard Buzzards proved to be not effective enough in defending the Last Bastion's vast stronghold against the endless threats from the outside, several adjustments were made to its design to create a unit more fitting for the defense operations. The Condor is Last Bastion's enhanced variant of the Buzzard, reinforced with plenty extra armor at the cost of its speed and mobility.

Since the Bastion base is fully capable of deploying the necessary stationary defenses around itself with just the use of ConYards, there was no longer a need for their standard helicopters to carry stun mines around. Instead, the storage space was repurposed to house a powerful microwave blaster, lethal to enemy infantry groups. Due to their lower speed, to make Condors more useful in hit'n'run attacks the blaster is used first before the IHMGs are even activated. The microwave blaster cannot target enemy aircraft, meaning its intended purpose is exclusively crowd control.[1]


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AI behavior

Condors controlled by the AI have the following attack patterns:

All difficulties

  • 4x targeting infantry
    • This task force may be accompanied by 2 additional Condors
  • 2x following friendly forces
  • 2x guarding Shrike Nests or Railgun Towers
  • 2x guarding Foehn Barracks, Foehn Ore Refineries then Foehn War Factories
  • 2x guarding Windtraps, Foehn Ore Refineries then Foehn War Factories


  • 2x targeting garrisoned structures

It is worth noting that all the task forces here will only be built when the AI owns a Nanofiber Loom, which is not its prerequisite building.


  • Able to attack both ground and air units.
  • Good against air units.
  • Very effective against infantry squad.
  • Durable armor.
  • Mobile and can fire on the move.
  • Weapon deals splash damage.
  • Can self-repair.
  • Has slow moving speed.
  • Vulnerable to anti-aircraft fire.
  • Quite expensive.
  • Not very effective against armored vehicles and base defenses.
  • No secondary functions like Buzzard's stun grid.

See also