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For the original version found in the campaign, see Chronosphere (Original).

The Chronosphere is the iconic Allied superweapon used to teleport vehicles anywhere on the battlefield.

Official description

The Chronosphere is the Allied support superweapon - Einstein's most memorable and recognizable invention, previously used to great effect in the Second Great War. This structure has the capability to warp several vehicles to any location on the battlefield in the blink of an eye.

The Chronosphere has been improved many times over by SteinsTech through the years, such as enabling it to permanently teleport more than one vehicle, allow infantry within transports to be teleported safely, and theoretically reduce the chance of chrono vortexes appearing to zero.

When the Experimental Warpshop is built, together with the Chronosphere they will provide access to another teleporting support power, which is the Chronolift, capable of transporting buildings.[1]

Overview

For a detailed list of changes from the original game, click here.

Superweapon Description
Chroicon.png
Type: Support Superweapon
Recharge time: 6:30

Teleports friendly vehicles and naval vessels (except epic units) around the battlefield

Left-click icon then left-click on vehicles to teleport, then left-click on target location
Cbooicon.png
Type: Utility Power
Cost: $800
Recharge Time: 7:00

Temporarily increases the speed of Siegfried, friendly vehicles and naval vessels (except epic units) in the target area by 50% for 30 seconds

Left-click icon then left-click on target location

Appearances

In the campaign, the only Chronosphere building that existed is the one located in the Black Forest. After it is destroyed, the Allies turned to use the next-generation Chronosphere built within the Paradox Engine's pocket dimension. This means that so far, the Chronosphere building is never buildable in campaign.

Cooperative

  • The only Chronosphere is the target of a Chinese strike force in Ego Ergo Hax. The first part of the mission involves escorting Yunru near the Chronosphere so she could hack it.

Act One

  • In Panic Cycle, once the Battle Tortoise is safely escorted to the SteinsTech Laboratory, both it and the Chronosphere (which is not controlled by the player) must be defended from Soviet forces for the rest of the mission. Once the Soviet forces are destroyed, both are obliterated alongside the rest of the Allied forces by a MIDAS.
  • In Idle Gossip, a Chronosphere Parts structure can be found in the southeast, protected by Pacific Front stationary defenses. It only serves as a prop and plays no role in the mission itself.

Act Two

The Paradox Engine houses its own Chronosphere, which explains all chrono reinforcements from the Allies on Act Two.

  • In Babel, the Chronosphere, looking the same as the previous one, can be seen in the interior of the Paradox Engine.

See also

External links

References

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