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Chronoboost is an Allied support power available from the Chronosphere. It uses chrono technology to influence the speed of certain infantry and mechanical units, resulting in an increased movement speed for a short time that allows the Allied war machine to quickly catch up with retreating enemies or outrun slower enemies. However, it is unable to affect epic units like the M.A.D.M.A.N., Centurion Siege Crawler and Boidmachine.
AI behavior
The following task forces will be prepared when the Chronoboost is 70% charged, or roughly 2 minutes before it is ready.
Medium/Hard
The following task forces will prioritize structures before anything else:
2x Athena Cannons, 2x Abrams Tanks, 2x Bulldog Tanks (target painter mode)
4x Abrams Tanks
4x Prism Tanks
4x Hailstorms
4x Battle Tortoises
Hard
The following task forces will target anything rather than a specific target:
2x Bulldog Tanks, 2x Robot Tanks, 2x Stryker IFVs
4x Abrams Tanks, 2x Robot Tanks, 2x Warhawks†
2x Cavalier Tanks, 2x Robot Tanks, 2x Archon AMCs
2x Charon Tanks, 2x Mirage Tanks, 2 Robot Tanks
2x Kappa Tanks, 2x Robot Tanks, 2x Tsurugi Powersuits
4x Blizzard Tanks, 2x Robot Tanks, 2x Zephyrs
†: unaffected by Chronoboost, but still attacks in group
Appearances
Special Ops
- In Convergence, Chronoboost can be used during the battle at both sides of the canal, if Siegfried is chosen to fight.
Act Two
- The Chronoboost has been unlocked in the campaign normally since Relentless, without need of an existing Chronosphere or any power.