I will break you!
—Brute about to crush his enemy to pieces
Brutes are heavily mutated humans serving as the Epsilon's assault infantry.
The inevitable conclusion of the Archer project to increase muscle mass in humans, the Brute is a heavily mutated human with the strength to rip tanks apart piece by piece, their tough skin capable of withstanding tank shells. Though their low intelligence and focus on melee attacks puts Brutes at a disadvantage against conventional forces, they can become a very real threat when they outnumber their opponents and are potent against slower or immobile enemies.
With the use of Cloning Vats, psychic and regenerative support weapons, or combined with the Epsilon Headquarters' Stalker's energy drain weapons, Brutes can become a true menace on the battlefield.
For a detailed list of changes from the original game, click here.
Brutes are one of the toughest infantry the Epsilon have excluding Stalker for the Epsilon Headquarters. The hulking brute boasts a high amount of health, making it quite a challenge to kill. They can withstand almost any anti-personnel weapon alone plus being immune to rogue Dogs and Spooks. The Brute possesses a sheer amount of destructive power and is capable of dealing damage to infantry, vehicles, tanks and even building alike, making it one of the best assault infantry units in the game. Due to their low intelligence, they can't be mind controlled and are quite cheap to produce en masse effectively. They are also immune to amnesia rays, which allows them to ignore enemy Ruiners and War Rigs, or simply crush defenseless enemy infantry without their weapons disabled by their allies.
What truly make Brutes so dangerous are the two major points. Brutes are difficult to stop in large number, especially after a Cloning Vat is constructed, doubling the numbers. Most defenses will not be able to handle them properly, especially the advanced ones. Epsilon Headquarters benefits from Brute spamming even more, as their Stalker, its Smarter version, can help healing Brutes in combat.
However, Brutes have a few weaknesses. While powerful and durable, they have mediocre speed and melee range so any ranged unit with faster speed can kite and eliminate them with immunity. Soviet Terror Drones are also capable of insta-killing Brutes.
- First Brutes are seen as enemy in Awake and Alive.
- In Huehuecoyotl, massive number of Brutes are born along with Rahn, when an Infiltrator injects the Terranova virus into the four last Cloning Vats held by the Latin Confederation. These Cloning Vats will continuously spawn AI-controlled Brutes to attack the Confederation forces until the end of the mission.
- The Brutes become a trainable unit in Memory Dealer.
- In Earthrise, the Brutes stationed on the Epsilon moon base have crystalline growths on their bodies and have higher hit points.
- In Split Seconds, a special kind of Brute appears as an easter egg. The player need to pick up a crate after a series of operations when commanding PsiCorps, and then pick up the crate when commanding Epsilon HQ, to obtain a black senior automobile. Then drive the vehicle into the tunnel near the Pacific Front base in the upper right corner. Then you can get this special Brute. This Brute uses the same image as the lunar Brute, and its attack power is comparable to a Tactical Nuke attack.
- In Intoxicated, in addition to ordinary Brutes, there is also a special type of Brutes called "Boomer Brute". They use the same image as the lunar Brutes, but the only difference is that they will explode with poison clouds after death.
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