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“ | As the attempts to reclaim lands in Russia are made, Stalingrad becomes an important target. The city has been transformed into a large Epsilon production facility, and home to a Psychic Amplifier. A combined task force of Russian and Confederation units goes ahead to retake the city. | ” |
—Mission description |
Operation: Brothers in Arms is a Soviet Special Operations campaign mission.
Briefing[]
Moscow is a stone's throw away and soon shall be in our sights, Comrade. One of the last few obstacles that stand between us and our retaking of the capital is Yuri's massive production facility in Stalingrad, as well as another of his Psychic Amplifiers. This particular device most likely exists in case the primary one, built in Moscow shortly after Yuri's invasion, somehow goes down. Although it hasn’t reached its full potential, a Chinese task force sent from Kazakhstan to tackle it has unfortunately fallen to its effect. Needless to say, time is not on our side, but hopefully those Chinese will make the right call and join us here once freed. A three-way fight is something we don't need now.
As they have not gone to the Moon, Reznov and Krukov have volunteered to help. Armed with technologies extracted from China, our surviving forces and the remaining Latin Confederation comrades in Europe have gathered for this final gambit. An offensive from all sides should overwhelm Yuri's forces in the city, and pave the way back home. The main task force on the Moon is preparing for an attack on Moscow from the above, using an untested strategy. If they succeed, they'll have the Psychic Amplifier in the capital destroyed and the city will be ours for retaking. There's no telling when that will be though, so we shouldn't waste time here, lest all our combined efforts go to waste.
Objective 1: Destroy all Nuclear Reactors.
Objective 2: Hold all three roads until MCVs arrive.
Objective 3: Destroy all Stalin's Fists and Epsilon War Factories.
Objective 4: Destroy the Psychic Amplifier.
Objective 5: Destroy the Epsilon base.
Events[]
Behind enemy lines[]
Several Soviet forces accidentally discovered that their city, Stalingrad, was transformed into a backup base for defense of the Moscow Fortress by Yuri. There were also many Stalin's Fists stolen by Epsilon and a Psychic Amplifier. These Soviets did not intend to attack the front directly, due to the fact that many of the city's main roads were guarded by a large number of defenses like Antares Battery. Instead, they came up with another strategy: let Reznov and Krukov destroy several Nuclear Reactors controlled by PsiCorps in the suburbs first - the Epsilon Army in the city's main roads heavily relied on these Nuke Plants to power the defenses. However, in order to prevent the Epsilon forces from being alerted, they must leave immediately after completing their mission.
The duo quickly wiped out an infantry squad that rapidly discovered their existence, and then Reznov slammed the barrel next to the first Nuclear Reactor and the explosion destroyed the Nuclear Reactor. When it was safe in the vicinity, Reznov slammed another barrel near the second Nuclear Reactor again in the distance. With the second Nuke Plant destroyed, the duo continued advancing.
After that, they were surrounded by more infantry squads on the move, this time including Epsilon's own infantry. Thanks to Krukov's radiation gun, these infantry squads' coercion of the two had not succeeded. Then, Reznov killed the two Desolators on the opposite site of a bridge then the two crossed the bridge.
The duo arrived at a village where they found the third Nuclear Plant. This one they found however, was damaged and was leaking waste around. Therefore, Reznov had to destroy the nuclear reactor by slamming nearby explosives again, instead of using his C4.
At this point, the two have destroyed three nuclear reactors, and it was necessary to destroy two more in order to make the blackout of the city checkpoint's defenses. The two continued to push south, whilst eliminating the intercepting infantry squads while trying to search for the remaining two nuclear plants. But the commander responsible for directing the two was told that the last two plants were deeper in the city. Fortunately, an agent stole a Kamaz from the Epsilon forces in the city and quietly transported Reznov and Krukov into the city where the last two reactor were - he knew the reactors' location.
They were mixed into another Kamazs and successfully sneaked into the city. The last two Nuclear Plants were in the same location, and not far from where the two got off, they quickly rushed out of the truck and cleared a path to the reactor, and they destroyed the last two reactors by detonating nearby explosives once again. When the duo's missions were completed, they were quickly extracted by X-MiGs and headed to Moscow. The mission of liberating Stalingrad was handed over to other Soviet forces that already prepared.
Counter-attack![]
After Reznov and Krukov left the battlefield via Fulton, the Epsilon troops guarding the city gates had to dismantle their Antares Batteries due to their blackout. Then, three Soviet squads immediately took the opportunity to launch an attack on these gates: the Russians began attacking the river bank in the south and rushed to land; the Latin Confederation came from the southeast started seizing the bridgehead; in addition, there were "Chinese forces" - though, in actuality, they were Russian forces equipped with the Chinese arsenal - they launched an attack from the southwestern land to the Epsilon outpost. Soon, the Epsilon forces of the three outposts were all fleeing, and the three attacking squads began to hold their territory at this time until their respective MCVs arrived. The commander, who had previously commanded two colonels, chose one of the three squads and started with the other two to defend their positions for a total of 10 minutes.
As soon as the three squads gained their foothold, the Epsilon Army sent a variety of infantry and armor units to try and repel them in the first attempt, which was beyond the high command's expectations. Therefore, they decided to provide the commander with a Tank Drop support power - but dropping Tesla Cruisers instead this time.
With three commanders holding on, the MCVs reached the designated locations safely, with the west and central squads advancing some distance along with their MCVs, and the Confederation's MCV expanded directly in the position they were holding. In addition, the commander who commanded the colonels got two Apocalypse Tanks and one Stalin's Fist.
Liberation of Stalingrad[]
Three bases had been setting up while the Soviets found the Epsilon Army immediately built three Psychic Dominators. They also found that the Psychic Amplifier controlled some of the Chinese troops in the city, they speculated as long as the Amplifier was destroyed, these forces would join them. However, they would need to be swift, as the Psychic Amplifier would be fully activated within an hour.
The three Dominators were a big issue to the three forces' attacks, but they were also able to build their respective Tactical Nuke Silos. After fighting for some time with the Epsilon forces, the three commanders learned their respective strengths and weaknesses: the "Chinese forces" had topographic advantages, they could make the quickest attack on Epsilon bases, but they were easy to be attacked from two directions; the Russian's offense and defense were balanced, but their front would be heavily attacked by Epsilon forces; the Latin Confederation had the least defensive pressure, but lacked effective means to counter Epsilon's advanced units.
Three commanders decided to destroy the southwest and northeast Epsilon minor bases before attacking the main base in the north, and this action would soon be over, with two Psychic Dominators, War Factories and Stalin 's Fists were all destroyed. During that time, PsiCorps tried to attack the "Chinese" base with some Apocalypse Tanks, however, it was repulsed by their Cyborg Vanguards.
The Soviets began concentrating their attention to the main base, and first destroyed the Psychic Amplifier when approaching the heart of the base. When the Amplifier fell down, the mind-controlled Chinese and Russian troops were liberated, the Chinese troops joined the Soviet forces successfully, while Russian troops were directly joined with the main commander's forces. Then they destroyed all of the weak vehicle production facilities and when those facilities were destroyed, Soviet spies got intelligence of the whole battlefield from ruins.
All key targets were now plucked by the Soviets, concluding with all Epsilon forces exterminated and liberating Stalingrad at last.
Aftermath[]
“ | Congratulations, Comrade. The task force on the Moon is reporting that they are finishing preparations for their attack. The Psychic Amplifier and factories in Stalingrad will no longer be an obstacle to our final assault on Moscow. It's time to kill Yuri. | ” |
—Battlefield report |
Through the Soviets' solidarity to retake Stalingrad, the Psychic Amplifier was destroyed, and the Epsilon Army lost the backup plan to defend Moscow. Also, prior to the liberation of the city, Reznov and Krukov were already on the way to Moscow.
At the same time, the comrade-commander who commanded the task force to destroy the Epsilon base on the Moon was also on his way back to the Earth after completing his preparation for the grand counterattack. The battle in Moscow was about to start...
Difficulty changes[]
Casual[]
- Starting credits: 75000
- Large number of enemy units will be removed.
- Epsilon AI's attack intensity is the lowest.
- Countdown before the Psychic Amplifier controls remaining Soviet forces: 1:20:00
- Removed two Sentry Guns and a Tesla Coil next to the first enemy Nuclear Reactor.
- An armor upgrade crate is at the initial position, three medical crates are placed on the map in phase 1.
- After the player's MCV is deployed, view of all enemy deployed Stalin's Fist and Epsilon War Factory locations will be revealed.
Normal[]
- Starting credits: 50000
- Some enemy units will be removed.
- Epsilon AI's attack intensity is medium.
- Countdown before the Psychic Amplifier controls remaining Soviet forces: 1:10:00
- Enemy will use EM Pulse to interfere with player, and the central base will own a Tech Machine Shop.
- After the player builds a Tactical Nuke Silo, enemy will send Basilisk attack squads against it.
- After about 35 minutes passed in the encounter phase, a group of enemy Apocalypse Tank reinforcements will arrive at the attacking player and friendly forces, with amount of 8 in total.
Mental[]
- Starting credits: 40000
- Epsilon AI's attack intensity is the highest.
- Countdown before the Psychic Amplifier controls remaining Soviet forces: 1:00:00
- The player will receive fewer reinforcements during the position defense phase.
- During the skirmish phase, enemy will activate Tech Missile Bunker in the base.
- Enemy will use EM Pulse to interfere with player, and the central base will own a Tech Machine Shop.
- After the player builds a Tactical Nuke Silo, enemy will send Basilisk attack squads against it.
- After about 35 minutes passed in the encounter phase, a group of enemy Apocalypse Tank reinforcements will arrive at the attacking player and friendly forces, with amount of 16 in total.
Easter egg[]
“ | It appears this base still had an unused Apocalypse prototype from over 10 years ago. It would require a very skilled local Technician to bring it back to an operational state. | ” |

- A hidden Apocalypse Prototype is located at top left of the map as an easter egg. The player need to capture a special Technician who will appear at 4 random places to operate it. The Technician is the only person who can enter the Apocalypse Prototype, and will not be able to exit once he enters it.
- Status of the Apocalypse Prototype: 3600 hit points, Heavy armor, 5 speed, 5 turn rate, 5 sight radius, has same weapons with Mammoth Tank but with 5 frames cooldown on both weapons and damage increased by 50%; no healing aura like the normal Apocalypse; self-healing, cannot be mind-controlled, immune to poison clouds, immune to radiation and confusion rays (but can be hurt by Krukov), can crush infantry, can fire while moving, can enter Tank Bunker, takes 6 slots in transports, immune to any EMP attack, can't be repaired by Repair Drone and Stinger.
Trivia[]
- The music used during the first phase of the mission is To Kill (Alternative link) (named Volkov Ambient 2 in the game files) by ZDressed, which is also used in Archetype.
- This mission shares its name with a mission in Command & Conquer: Red Alert - The Aftermath.