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The Russians still have access to mind control tech. One of their Palaces, an access point for their Weapons Protocol is within PsiCorps' reach, but the Chinese aim to destroy it.
—Mission description

Operation: Brain Reset is the fourth Epsilon cooperative mission.

Background

One of Yuri's spies was currently hacking the Russian Weapons Protocol inside one of the Soviet Palaces in Primorsky Krai. He was attempting to destroy all files related to mind control technology within the protocol in order to prevent the Soviets from using their technology against them.

However, the Chinese were the problem. They were already attacking Russia with the support of some Pacific Front forces. They had almost reached the location of the Palace and PsiCorps may not have another chance at purging the Weapons Protocol if the Chinese manage to destroy it before their spy is done with the hacking.

As a last resort, Yuri managed to cut off communications between this base and the Soviet's central command, so that the local forces were not informed about the new orders regarding the fate of PsiCorps Troopers. After a squad of their operatives were in position, two proselytes began to to stall the Chinese advance with until their spy would finish with his work.

Events

The Sino-Pacific Front forces had already assembled in the south and were ready to push north. This caused the Russians to stir into a panic. Even the oil barrels in the base hadn't been transferred out on time and were being targeted by the enemy to quickly demolish their positions. Twelve PsiCorps Troopers were standing by on the west side of the road and were preparing to disrupt the internal position of the Sino-PF forces.

They tried to make some progress at the southern gateway, but to no avail: the air defense forces of the Russians could not intercept the Cargo Planes that were heading deep into the core area. As a result, the enemy paratroopers overtook the base and managed to cut off connection between North and South; The Sino-PF forces also used the tactics of having Foxtrots and Zephyrs, aided with a Zephyrobot, fire their warheads at the oil barrels, easily eliminating almost all defenses except for the northern perimeter. When PsiCorps' data clearance time was about 27 minutes left, their two team of Engineers also came to serve as maintenance crews for the Palace. The two proselytes decided to change their tactics: to abandon the base and only keep the Palace intact. It did not matter to help their Russian "allies" for much longer as the reputation of Yuri to their leaders in High Command had been lost long ago.

As a result, the PsiCorps Troopers became the only decisive forces that could guard the Palace. They took control of some Eradicators and a Battle Tortoise. They also controlled several Sentinels to intercept the Pacific Front's Rocketeers.

More and more enemy forces flock here, even Kirov Airships and Dragonflies. However, thanks to these PsiCorps Troopers, their agent had managed to complete his removal work after more than ten minutes. After the weapons protocol was purged, the two proselyte's troops quietly fled the scene.

Aftermath

When the Soviet General had a battle with general Xiu Rong Wu, he suddenly received emergency information: Someone invaded the database, deleted all PsiCorps-related materials, and he himself naturally lost the rights to use Psychic Sensor, Cloning Vats and Giant Squid. Yuri's removal of these materials left behind in the database shows that since he has no chance of regaining trust, he and the Russian officials have parted ways and gone alone.

Difficulty changes

Easy

  • Countdown before agent finishes sabotage: 30:00
  • Large amounts of crates will appear on the map.

Normal

  • Countdown before agent finishes sabotage: 36:00
  • A few of crates will appear on the map.

Mental

  • Countdown before agent finishes sabotage: 45:00
  • No crates appear at all.

Easter egg

SPOILER

Destroy the Citadel Ruins building can get an armor and a veteran crate.

Trivia

  • The Russian AI-controlled ally uses purple and magenta color instead of red, due to the settings limit of cooperative missions.
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