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The Arsenal Depot is a basic tech access structure for the Allied Nations.

Official description[]

The Arsenal Depot's appearance in an Allied base marks its basic tech advancement. It grants it a portion of fundamental weaponry that can be used to defend against early threats of battle, or provide its troops with the assistance of Medics. Once a Depot is built, two of them will emerge from the inside, immediately ready for their duties. Furthermore, a special long-range weapon control system is installed in an Arsenal Depot, allowing its owners to fire a Cryoshot to briefly freeze infantry in the designated zone. Once a Tech Center is present, the Cryoshot will be upgraded into a much more powerful Cryospear.[1]

Overview[]

The Arsenal Depot is not a necessary part of unlocking advanced tech access buildings, it is only used to unlock some elementary equipment and provide cryobeam support power in low or high level. Therefore, the commander can decide when to build the Arsenal Depot to develop the small-scale branch line technology provided by it according to the different battlefield conditions. The infiltration of espionage units into the Arsenal Depot will reset the countdown of the cryobeam support power provided by it just like the superweapon buildings. Therefore, it is important to protect them if the commander relies on Cryoshot/Cryospear.

The Arsenal Depot grants access to the following support powers:

Support power Description
Crybicon
Type: Offensive Power
Cost: $800
Recharge Time: 4:00

Fires a cryobeam that immobilizes infantry and light vehicles for 15 seconds

Left-click icon then left-click on target location
Crysicon
Type: Offensive Power
Cost: $1000
Recharge Time: 5:00
Replaces Cryoshot when a Tech Center is built

Fires a stronger cryobeam that immobilizes ground and naval units for 18 seconds

Left-click icon then left-click on target location

AI behavior[]

Arsenal Depots built by the AI do not come with 2 Field Medics upon construction.

Notable appearances[]

In the campaign, the Arsenal Depot does not come with 2 Field Medics upon construction.

Act One[]

  • The Arsenal Depot first appears as a buildable structure in Red Dawn Rising alongside other Allied buildings, at the beginning of the Third Great War.

See also[]

References[]

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