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Gwepicon
The War Factory is yet another important structure for the Allies which are responsible for producing Allied vehicles.

Official description

If the Construction Yard is the brain of a base, and the Ore Refinery is the heart, then the War Factory is the muscle. The Allied War Factory allows the commander to manufacture Allied vehicles. The more War Factories a commander has on the field, the faster vehicles are built.[1]

Overview

The Allied War Factory builds the following vehicles/aircraft:

Standard vehicles

Unit Description
Ahrvicon
  • Allies' ore miner
  • Can teleport to Ore Refineries instantly when fully loaded with ore or manually ordered
  • Harvests and unloads ore equivalent to 500 credits (1000 for gems)
  • Requires an Allied Ore Refinery to be built
Roboicon
  • Allies' robotic scout and detector
  • Armed with a laser cannon that is effective against infantry
  • Detects stealth and disguised enemies
  • Amphibious
Ahmvicon
  • USAicon United States' recon and transport vehicle
  • Armed with a HMG that is effective against infantry
  • Has 2 passenger slots
  • Only buildable in Act One Allied campaign missions in place of the Robot Tank
Strkicon
  • USAicon United States' multipurpose combat vehicle
  • Armed with Mist missiles that can bring down light aircraft with ease
  • Has 1 passenger slot
  • Infantry can integrate their weapon in the Stryker thanks to the Adaptation System
  • Fastest of all the Allied IFVs
Etnkicon
  • USAicon United States' main battle tank
  • Armed with a 90mm cannon to combat enemy vehicles
  • Can fire flashbangs at infantry to reduce their firepower
Archicon
  • EAicon European Alliance's multipurpose combat vehicle
  • Armed with Mist missiles that are strong versus aircraft
  • Has 1 passenger slot
  • Infantry can integrate their weapon in the Archon thanks to the Adaptation System
  • Most durable of all the Allied IFVs
Gtnkicon
  • EAicon European Alliance's main battle tank
  • Armed with a 105mm Winder cannon that is effective against vehicles
  • Firing rate increases the longer it fires
Tsuricon
  • PFicon Pacific Front's multipurpose combat walker
  • Armed with Mist missiles that is effective against aircraft
  • Has 1 passenger slot
  • Infantry can integrate their weapon in the Tsurugi thanks to the Adaptation System
  • Immune to poison and radiation
  • Higher passenger survivability rate than other IFVs
Predicon
  • PFicon Pacific Front's main battle tank
  • Armed with a 105mm cannon to pierce through enemy armor
  • Amphibious
Mcvicon
Rtnkicon
  • EAicon European Alliance's advanced anti-armor tank
  • Its Kinetic Energy Penetrator cannon can swiftly destroy enemy vehicles
  • Disguises as a tree when stationary
  • Deploy to hold fire until ordered to undeploy
  • Requires a Shield Command to be built
Zephicon
Abrmicon
Bassicon
Aeroicon
Ctnkicon
Sreficon
Bfrticon
  • PFicon Pacific Front's heavy assault armored personnel carrier
  • Armed with a machine gun and rocket launchers by default
  • Has 4 passenger slots; passengers can fire from the Battle Tortoise
  • Able to crush most infantry and vehicles
  • Requires a Tech Center and a Robot Ops Control Center to be built
Hailicon
Blzzicon
  • PFicon Pacific Front's advanced anti-infantry and anti-aircraft vehicle
  • Armed with a Thermal Inversion cannon to rapidly freeze infantry and aircraft armor alike
  • Weapon halves the speed of ground targets
  • Requires a Tech Center and a Robot Ops Control Center to be built

Standard aircraft

Unit Description
Shadicon
Warhicon
  • USAicon United States' assault helicopter
  • Armed with a Nova laser cannon that slices through infantry and vehicles
  • Has a target painter that reduces the armor of enemies for a limited time
  • Requires a Mercury Network Uplink to be built
Thoricon
  • EAicon European Alliance's aerial heavy gunship
  • Calls down lightning bolts via Mjölnir beacon that vaporizes infantry and aircraft
  • Receives a damage boost when nearby a Lightning Rod
  • Deploy to increase the armor of nearby friendly units while reducing their speed to emphasize defensive tactics
  • Requires a Tech Center and a Shield Command to be built
Crycicon
  • Allies' support helicopter
  • Armed with a cryo beam that slowly enemy ground threats until they are completely frozen
  • Frozen objects cannot act and take more damage from attacks
  • Requires a Tech Center to be built

Stolen Tech

Unit Description
Quikicon
  • Allies' chrono assault tank and transport derived from stolen technology
  • Armed with the Phalanx Guided Missile Battery that is effective against nearly everything
  • Can teleport anywhere instantly, but takes time to reform completely, depending on distance
  • Has a single passenger slot; passenger can only exit once the Quickshifter has fully reformed
  • Requires the infiltration of a Tech Center and an Allied Construction Yard along with the former and any of the 3 Allied technology expanders to be built
Chrpicon
  • Allies' specialized vehicle out of Allied chrono technology and Epsilon psychic technology
  • Capable of abducting enemy vehicles, then converts its victims to fight for the Allies
  • Requires the infiltration of a Pandora Hub and an Epsilon Construction Yard along with a Tech Center and any of the 3 Allied technology expanders to be built
Hev2icon
  • Allies' advanced anti-armor robotic tank with Foehn-derived particle collider and robotic technology
  • Armed with twin experimental beam cannons, twin particle colliders and HE grenades that are extremely powerful against enemy vehicles
  • Detects stealth
  • Invisible on radar
  • Immune to radiation, mind control, hijacking and poison
  • Requires the infiltration of a Cloud Piercer and a Foehn Construction Yard along with a Tech Center and any of the 3 Allied technology expanders to be built

Appearances

Act One

  • The Allied War Factory first appears as a buildable structure in Red Dawn Rising alongside the other Allied buildings, at the beginning of the Third Great War.

Trivia

See also

References